Move over, BlockDude! There’s a new calculator game in town. [Hayleia] and a few other programmers have been hard at work on a clone of Super Smash Bros for graphing calculators that is sure to keep you busy in your next calculus class.
The game, called Smash Bros Open, is based on the Nintendo fighting game and is written specifically for monochrome z80 calculators (the TI-83 and TI-84 being the most ubiquitous of these). The game runs in 6 MHz mode with a simple background, or it can run in 15 MHz mode with a more complicated background. The programmers intend for the game to be open source, so that anyone can add anything to the games that they want, with the hopes of making the game true to its namesake.
Anyone who is looking to download a copy of this should know that Smash Bros Open is currently a work-in-progress. Right now both players need to play on the same calculator (with different keys), and Fox is the only playable character. The programmers hope to resolve the two player issue by using a second calculator as a game pad, or by linking the two calculators using Global CalcNet. As for the other characters, those can be added by others based on the existing code which is available on the project’s forum post!
Thanks to [Chris] for the tip.
Awesome. I wish I knew in highschool there was a way to program my ti83 that wasn’t through their basic interpreter.
The TI-86 let you enter raw binaries in the basic interpeter. I had a filetable backup so I could clear the thing and restore the filetable with a tiny asm program.
There’s a plenty of games for those things. I recall playing some in 90’s, so this is nothing new. Even Doom runs on it… sort of: https://www.youtube.com/watch?v=TuupoxmeQ6U
But still, nice reminder of what those calculators are capable of :)
Was playing Mario on my TI-83+ ten years ago.
I just played Super Mario World on a Gameboy. But that was more like 18 years ago.
Was playing Super Smash Bros on project64 7 years ago.
Big deal, I was playing Half Life on my HP48 back in 86!
Keypad for entry, display for feedback, self contained… there are several Dev Boards with less functionality put of the box. Add a few interface connectors around the edges of a good calculator, and you could get a quite powerful setup going…
Especially something more powerful like the Nspire or some of the HP calculators (see the other post today about Debian on an Nspire)
Cute. I did a couple character and item bitmaps for a Smash Bros. 83 clone… 13 years ago? Has it really been that long since high school?
http://greg-kennedy.com/wordpress/wp-content/uploads/2012/04/Smash_Bros_Sprites.gif
Ooh, image inlining, has this always been here or is it a new feature?
“[Hayleia] and a few other programmers”
If you look more closely at the thread, only Hayleia has been coding it so far.
In fact, there’s more: http://www.omnimaga.org/super-smash-bros-open/(axe)-super-smash-bros-open/msg397171/#msg397171
It’s worth mentioning that this is also a featured project on Cemetech, which has shown up here on Hackaday a number of times for graphing calculator hardware and software hacking: http://www.cemetech.net/forum/viewforum.php?f=76