There are many ways of storing data in a computer’s memory, and not all of them allow the computer to write to it. For older equipment, this was often a physical limitation to the hardware itself. It’s easier and cheaper for some memory to be read-only, but if you go back really far you reach a time before even ROMs were widespread. One fascinating memory scheme is this example using a vacuum tube that stores the characters needed for a display.
[eric] over at TubeTime recently came across a Raytheon monoscope from days of yore and started figuring out how it works. The device is essentially a character display in an oscilloscope-like CRT package, but the way that it displays the characters is an interesting walk through history. The monoscope has two circuits, one which selects the character and the other determines the position on the screen. Each circuit is fed a delightfully analog sine wave, which allows the device to create essentially a scanning pattern on the screen for refreshing the display.
[eric] goes into a lot of detail on how this c.1967 device works, and it’s interesting to see how engineers were able to get working memory with their relatively limited toolset. One of the nice things about working in the analog world, though, is that it’s relatively easy to figure out how things work and start using them for all kinds of other purposes, like old analog UHF TV tuners.
Generating high voltages isn’t too hard. A decent transformer will easily get you into the 100s of kilovolts, provided you’re a power company and have access to millions of dollars and a substation to put it. If you want to go above that then things start getting difficult, and most tend to look in other places for high voltages such as voltage multipliers.
These devices use nothing but capacitors and diodes, as [Jay] from [Plasma Channel] shows us how to build a small desktop version of a voltage multiplier that can produce almost 70 kV. That’s enough to throw a substantial spark, powered by nothing but a rechargable battery found in an electric lighter. They can also be cheaper than transformers to a point, since they require less insulation and less copper and iron. The voltage multiplier works in stages, with each stage boosting the voltage to a critical level above the stage before it similar to a Marx generator.
Similar designs are used by laboratories to simulate lightning strikes, and can generate millions of volts. They’re a cost-effective way of generating huge voltage pulses and studying everything from the effects of lightning on various equipment to generating X-rays in fusion power tests. We’ve even seen them in use in lasers.
Continue reading “Lightning Generator from Electric Lighter”
Whether with projects featured here or out in the real world, we have a tendency to focus most upon the end product. The car, solar panel, or even robot. But there’s a lot more going on behind the scenes that needs to be taken care of as well, whether it’s fuel infrastructure to keep the car running, a semiconductor manufacturer to create silicon wafers, or a control system for the robot. This project is one of the latter: a human interface device for a robot arm that is completely DIY.
While robots are often automated, some still need human input. The human input can be required all the time, or can be used to teach the robot initially how to perform a task which will then be automated. This “keyboard” of sorts built by [Ahmed] comes with a joystick, potentiometer, and four switch inputs that are all fully programmable via an Arduino Due. With that, you can perform virtually any action with whatever type of robot you need, and since it’s based on an Arduino it would also be easy to expand.
The video below and project page have all the instructions and bill of materials if you want to roll out your own. It’s a pretty straightforward project but one that might be worth checking out since we don’t often feature controllers for other things, although we do see them sometimes for controlling telescopes rather than robots.
Continue reading “A HID For Robots”
Once you step into the world of controls, you quickly realize that controlling even simple systems isn’t as easy as applying voltage to a servo. Before you start working on your own bipedal robot or scratch-built drone, though, you might want to get some practice with this intricate field of engineering. A classic problem in this area is the inverted pendulum, and [Philip] has created a great model of this which helps illustrate the basics of controls, with some AI mixed in.
Called the ZIPY, the project is a “Cart Pole” design that uses a movable cart on a trolley to balance a pendulum above. The pendulum is attached at one point to the cart. By moving the cart back and forth, the pendulum can be kept in a vertical position. The control uses the OpenAI Gym toolkit which is a way to easily use reinforcement learning algorithms in your own projects. With some Python, some 3D printed parts, and the toolkit, [Philip] was able to get his project to successfully balance the pendulum on the cart.
Of course, the OpenAI Gym toolkit is useful for many more projects where you might want some sort of machine learning to help out. If you want to play around with machine learning without having to build anything, though, you can also explore it in your browser.
Continue reading “Inverted Pendulum For The Control Enthusiast”
When engineering a solution to a problem, an often-successful approach is to keep the design as simple as possible. Simple things are easier to produce, maintain, and use. Whether you’re building a robot, operating system, or automobile, this type of design can help in many different ways. Now, researchers at MIT’s Little Devices Lab have taken this philosophy to testing for various medical conditions, using a set of modular blocks.
Each block is designed for a specific purpose, and can be linked together with other blocks. For example, one block may be able to identify Zika virus, and another block could help determine blood sugar levels. By linking the blocks together, a healthcare worker can build a diagnosis system catered specifically for their needs. The price tag for these small, simple blocks is modest as well: about $0.015, or one and a half cents per block. They also don’t need to be refrigerated or handled specially, and some can be reused.
This is an impressive breakthrough that is poised to help not only low-income people around the world, but anyone with a need for quick, accurate medical diagnoses at a marginal cost. Keeping things simple and modular allows for all kinds of possibilities, as we recently covered in the world of robotics.
Continue reading “Modular Blocks Help Fight Disease”
With Google’s near-monopoly on the internet, it can be difficult to get around in cyberspace without encountering at least some aspect of this monolithic, data-gathering giant. It usually takes a concerted effort, but it is technically possible to do. While [Mat] is still using some Google products, he has at least figured out a way to get Google Home to work with location data without actually sharing that data with Google, which is a step in the right direction.
[Mat]’s goal was to use Google’s location sharing features through Google Home, but without the creepiness factor of Google knowing everything about his life, and also without the hassle of having to use Google Maps. He’s using a few things to pull this off, including a NodeRED server running on a Raspberry Pi Zero, a free account from If This Then That (IFTTT), Tasker with AutoRemote plugin, and the Google Maps API key. With all of that put together, and some configuration of IFTTT he can ask his Google assistant (or Google Home) for location data, all without sharing that data with Google.
This project is a great implementation of Google’s tools and a powerful use of IFTTT. And, as a bonus, it gets around some of the creepiness factor that Google tends to incorporate in their quest to know all the data.
Continue reading “Location Sharing with Google Home”
If you’re really interested in aircraft and flying, there are many ways to explore that interest. There are models of a wide range of sizes and complexities that are powered and remote-controlled, and even some small lightweight aircraft that can get you airborne yourself for a minimum of expense. If you’re lucky enough to have your own proper airplane, though, and you’re really into open source projects, you can also replace your airplane’s avionics kit with your own open source one.
Avionics are the electronics that control and monitor the aircraft, and they’re a significant part of the aircraft’s ability to fly properly. This avionics package from [j-omega] (who can also be found on hackaday.io) will fit onto a small aircraft engine and monitor things like oil temperature, RPM, coolant temperature, and a wide array of other features of the engine. It’s based on an ATmega microcontroller, and has open-source schematics for the entire project and instructions for building it yourself. Right now it doesn’t seem like the firmware is available on the GitHub page yet, but will hopefully be posted soon for anyone who’s interested in an open-source avionics package like this.
The project page does mention that this is experimental as well, so it might not be advised to use in your own personal aircraft without some proper testing first. That being said, if you’ve heard that warning and have decided just to stay on the ground, it’s possible to have a great experience without getting in a real airplane at all.