One of the most famous pieces of computer-generated music is the Deep Note, the audio trademark for THX. It begins with a dozen or so voices, randomly tuned between 200 and 400 Hz, then glissandos to a frequency spread of three octaves. Put that through a few thousand watts of a speaker system, play it before Jedi, and the audience will be listening.
The original THX Deep Note was created on hundreds of thousands of dollars worth of hardware running 20,000 lines of code, but that was in 1983. Now we have cheap microcontrollers, so of course, you can now fit the Deep Note in your pocket. You can even make it a game. That’s exactly what [Bob] did with his Deep Synth. It’s the Deep Note, in a Game Boy-ish format.
The hardware for this build is the 1Bitsy 1UP, a retro-inspired handheld game console from [Bob]’s friend [Pitor]. Onboard the 1Bitsy is an STM32 F4 running at 168 MHz with a 2.8″ LCD, SD card reader, and the traditional Game Boy control scheme. All the games are up to you.
[Bob] wrote an audio driver for the 1UP, but needed a good audio demo. Since the Deep Note was a good enough demo for Lucasfilms, it would obviously be a good enough demo for a microcontroller. In far less than 20,000 lines of code, [Bob] made the 1UP polyphonic, and it was surprisingly fast enough to synthesize around thirty oscillators. It actually sounds like the Deep Note, too. You can check out a video (and audio) of that after the break.
I think you can’t actually make The Deep Note, because it’s made by randomizing the notes, so each time will be different.
Someone should turn the Brown Note into a game.
The 1UP is pretty advanced as far as homebrew hanheld game console go, but personally I would love to see at least one game for it…
This sounds great! I hope you’re going to release the code into the wild.
https://github.com/kbob/deep-synth
A paradox in that it is both significantly and yet barely above cacopheny.
If you’re going to paraphrase Wikipedia, read the whole article.
“Although Moorer had initially claimed that the score consisted of about 20,000 lines of code,[4] he subsequently corrected the statement and elaborated:[5]
The original 30-year-old C program is 325 lines, and the “patch” file for the synthesizer was 298 more lines. I guess it just felt like 20,000 lines when I did it.”
To be honest, this sound scared the heck out of me when I was a kid. Thanks for recreating the soundtrack to my childhood nightmares. But seriously, fun project!
The same sound was done years before THX got around to it. https://news.ycombinator.com/item?id=7538410
So… with the purchase of Lucasfilm, does Disney also own the copyright to Deep Note? Or is THX still functioning somehow? And either way, how does that affect re-creating it with electronics?
That sound is familiar. The engines of an airplane sound similar from the inside of the cabin as they spin up just before takeoff.
There’s some newfangled high speed compressors in a grocery store nearby running the coolers, and whenever you go inside with earmuffs on, which block some of the white noise, the soundscape is half-way between a Gregorian chant and the deep note.
You get the feeling that you should be kneeling and making prostrations in front of the sausages and cheeses section.
GO SAMPLE THIS!!!!!!!!!!!!!!