While the BeagleBone is usually compared to the Raspberry Pi, there are a few features that make the ‘Bone a vastly more capable single board computer. There is a small difference in the capabilities of the processor, but the real power of the BeagleBone comes from the PRUs available: two small cores that give the BeagleBone the hardware equivalent of bitbanging pins. [Texane] has put up two great tutorials for using the PRU in the BeagleBone that should be required reading for every BeagleBone owner.
The first tutorial goes over the capabilities of the PRUs in the BeagleBone and setting up the software environment to develop your own hardware interfaces with the PRU. While writing code for the PRU has usually involved the Beagleboard packages, TI has recently released a version of Code Composer Studio that gives the option to compile C code for the PRU.
[Texane] used this C compiler to rehash the earlier, assembly only PRU program, making development significantly easier. There’s still a bit of inline assembly, and the inline assembly support isn’t as advanced as in GCC, but it’s still much easier than the assembly only variant.
While [Texane] is using the PRU in his BeagleBone to develop something at a synchrotron facility, three are a few things where really fast hardware bitbanging comes in handy: it can be used to make a video card for a vintage mac, or any sort of VGA video card, really. Very cool stuff, especially now that you can write something in C.