Pandora case prototype

The last time we checked in on Pandora it was just being shown in dev unit form. Embedded above is a video of the first case prototype. It doesn’t have any components yet, but it definitely looks like a good formfactor with a lot of potential. The Pandora is a Linux based portable game console with an 800×480 touchscreen.

[via Gizmodo]

23 thoughts on “Pandora case prototype

  1. I can see the top row of keys could be extremely helpful in RPG games, but all together there might be too many keys on there than necessary.

  2. Nope, it is Qwerty and Number keys (0-9), I think it doubles as the F keys with the function key.

    (How can you have too many keys in something that will have a C64 emulator, an Atari emulator, and likely an Amiga and Apple //e emulator? Not to mention that Dosbox already works, and it is running Angstrom :P )

  3. Uhm, forget emulators, this is a *COMPUTER*. All those keys are useful for typing emails, posting to livejournal, commenting on hackaday…

  4. I’t not like the ds at all–it only has one screen, it has no touchpad, it has a keyboard, etc. OK, it’s “like” the ds in the same way it’s “like” a laptop–it folds shut.

  5. It’s been a roller coaster ever since my friend pre-ordered his unit.
    Ordered in Oct, Pandora’s bank refunded his order. Pandora has tried American Express, Goggle checkout, PayPal, and other online payment systems without success) Currently only way to pay is with Bank Transfer\Check.

    I hope he gets his soon (it’s been delayed a few times) so that I can decide to order one myself.

  6. @sean
    You young whippersnappers with your GP2X-es and your Pandoras. In MY day, we had a GP32 and liked it! And we had to add the frontlight ourselves! Uphill! Both ways!

  7. You can never have too many buttons on a portable – especially a game portable. Maybe that’s why I feel iphones are silly for 90% of traditional games.

    Is it very likely we will see any commercial games?
    I love to have emulators on a portable, but it would be cool to see some original games, or maybe some quality games ported(besides quake).

  8. It has a Texas Instruments OMAP 3530 in it. That’s the same processor in the Palm Pre, the BeagleBoard, the OMAPZoom, etc. It’ll run Android, Poky, Ubuntu for ARM… you name it.

  9. I’m not sure what this thing is trying to be.

    The 800×480 is silly for a portable games console of that size. Such a high resolution isn’t needed on such a small screen, and just means you end up doing a lot more processing to create the image.

    The “fit more on the screen” argument doesn’t fly as the screen is too small to read 8×8 pixel text comfortably.

    I’m not sure about all the buttons either. It’s not a PDA and already has a touchscreen, so it seems to have far more than any game would require.

  10. @mojo, it has already been said if you look at the other comments, all the buttons are actually a qwerty keyboard, but the prototype don’t have printing on the keys yet.

  11. The Pandora hasn’t too many pixels.
    You can run your game/app at 400×240 and let the screens hardware ‘pixel double’ it, at no performance loss.

    800×480 and touch screen is good for browsing. I wouldn’t browse on something less…

  12. meh, if you don’t like it, don’t get one.

    i, on the other-hand, am awaiting mine with great excitement and anticipation!

    i also think it will make a great portable media player that does not suffer from being tied to a single/few file type(s). the price of 16GB SD cards is just silly now.

    *squeeeeeee*

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