Impress: tactile interface
posted Feb 12th 2009 11:24am by Caleb Kraftfiled under: multitouch hacks, peripherals hacks

Touch screen interfaces are generally hard and flat. Impress tries to break from that tradition by making the display flexible. Allowing you to feel more like you are interacting with the display. In the image above, the circles seem to physically fall into the dent made by your fingers. Another application shows some rudimentary 3d modeling being done by physically pushing on the vertexes. This prototype is very interesting, we’d love to see much higher resolution on the input side of things. It states that it does pressure sensitivity, but we weren’t able to distinguish it in the video. Maybe you can, catch the video after the break. Maybe laying one of these on some foam would be another alternative.





This seems to be a prime candidate for rear projection. Since they’re using fabric, it should be relatively easy to see light coming from behind.
Their major changes would be removing the foam padding and changing the force sensitivity options. They would likely be able to maintain or improve force sensitivity accuracy by mounting the sensors around the edges of the fabric. This new model would also likely allow for upward motions such as pinching and grabbing.
Most importantly, switching to rear projection would allow the user to have a more obvious view of the way they’re affecting the image. The front projection made it difficult to see how the image was being warped because there was so much overlap with the user’s hands.
Posted at 12:11 pm on Feb 12th, 2009 by Dean Putney