Love it or hate it, the Nintendo 64 controller doesn’t seem to be going anywhere. Dedicated fans are still looking for ways to use the unique trilobed controller with modern systems, and they won’t be satisfied until they perfectly replicate the original experience. [Shyri Villar] has been working on perfecting a blend of original and modern hardware that looks very promising.
The project started when [Shyri] found that you could take the internals from a modern third party Bluetooth N64 controller made by 8BitDo and put them into the original controller’s case. This would give you the original buttons back, and overall a more authentic weight and feel. Unfortunately, this usually means dumping the original N64 joystick for the 8BitDo’s.
What [Shyri] wanted to do was install the 8BitDo PCB into an original N64 controller, but adapt Nintendo’s joystick to communicate with it. Unfortunately, since the original joystick used optical encoders and the 8BitDo version uses potentiometers, there’s something of a language gap.
To bridge the divide, both the X and Y dimensions of the joystick get their own PIC12F675 microcontroller and X9C103S digital potentiometer. The microcontrollers read the X and Y values from the original joystick’s encoders, and use the digital potentiometers to provide the 8BitDo with the expected analog input. Right now the electronics are held on two scraps of perfboard tucked into the side “wings” of the controller, but hopefully we’ll see a custom PCB in the future.
If you’re more interested in going back in time with your trusty N64 controller, then you might be interested in learning more about how one hacker managed to hook it up to the MSX.
Considering their hardware specification, graphing calculators surely feel like an anachronism in 2019. There are plenty of apps and other software available for that nowadays, and despite all preaching by our teachers, we actually do carry calculators with us every day. On the other hand, never underestimate the power of muscle memory when using physical knobs and buttons instead of touch screen or mouse input. [epostkastl] combined the best of both worlds and turned his broken HP-48 into a Bluetooth LE keyboard to get the real feel with its emulated counterpart.
Initially implemented as USB device, [epostkastl] opted for a wireless version this time, and connected an nRF52 based Adafruit Feather board to the HP-48’s conveniently exposed button matrix pins. For the software emulation side, he uses the Emu48, an open source HP calculator emulator for Windows and Android. The great thing about Emu84 is that it supports fully customizable mappings of regular keyboard events to the emulated buttons, so you can easily map, say, the cosine button to the
[C] key. The rest is straight forward: scanning the button matrix detects button presses, maps them to a key event, and sends it as a BLE HID event to the receiving side running Emu84.
As this turns [epostkastl]’s HP-48 essentially into a regular wireless keyboard in a compact package — albeit with a layout that outshines every QWERTY vs Dvorak debate. It can of course also find alternative use cases, for examples as media center remote control, or a shortcut keyboard. After all, we’ve seen the latter one built as stomp boxes and from finger training devices before, so why not a calculator?
Continue reading “Broken HP-48 Calculator Reborn As Bluetooth Keyboard”
Here’s one that proves a hardware project can go beyond blinking LEDs and dumping massive chunks of data onto a serial console. Those practices are fine for some, but [dimtass] has found a more elegant hack for a more civilized age. His 3D Millennium Falcon model gets orientation data from his IMU as an an HID device.
The hardware involved is an MPU6050 6-axis sensor that is interfaced with a Teensy 3.2 board. [dimtass] documents his approach to calibrating the IMU going a bit further by using a Python script to generate offsets. We’ve advocated using Jupyter notebooks in the past and this is a good example of Jupyter plotting the data and visualizing the effect of the offsets in a second pass.
When in action, the Teensy reads IMU data and sends it over a USB RAW HID interface. For the uninitiated, HID transfers are more reliable than USB CDC transfers (virtual serial port) because they use smaller data chunks per event/transaction and usually don’t require special drivers. On the computer side, [dimtass] has written a small application that gets the IMU values over the RAW HID and then provides it to the visualization application.
A 3D Millennium Falcon model is rendered in Unity, the popular open source game development engine. Even though Unity has an API, this particular approach is more OS specific using a shared-memory technique. The HID application writes to a file (/tmp/hid-shared-buffer) which is then read by Unity to make orientation changes to the rendered model.
[dimtass] provides lots of details on the tools used to bring his project to life and it can be a great starting point for more projects that need interfacing sensors with a visualization system. We have seen ways to turn a person’s head into a joystick and if you need a deeper dive into Unity, look no further.
Continue reading “Millenium Falcon HID: Get Unity To Talk To Teensy”
[Radishmouse], despite the handle, is not a mouse guy. Give him a keyboard and he will get around just fine in any OS or program. As it is, he’s got a handful of ThinkPads, each running a different OS. He wanted to be able to switch his nice mechanical keyboard between two laptops without the hassle of unplugging and replugging the thing. His solution: a DIY KVM foot switch.
He’s been learning about electronics and 3D design, and this problem was the perfect opportunity to dig in and get his hands dirty. After learning enough about the USB protocol and switches to figure out what had to happen, he made a prototype from a pâte tub. Though undeniably classy, this vessel would never survive the rigors of foot-stomping in feline territory. Fortunately, [radishmouse] has also been learning about 3D design. After some trial and error, he came up with a sturdy, curvy 3D-printed two-piece enclosure. We particularly like the blocks built into the bottom piece that shore up the USB ports.
There are lots of reasons to build input controls for those under-utilized appendages at the ends of your legs. You could control your ‘scope with a probe in each hand, or use a foot switch to relocate an inconvenient power button.
Remember back in the early-to-mid 2000s when pretty much every cheap USB keyboard you could find started including an abundance of media keys in its layout? Nowadays, especially if you have a customized or reduced-sized mechanical keyboard, those are nowhere to be seen. Whenever our modern selves need those extra keys, we have to turn to external peripherals, and [Gary’s] Knobo is one that looks like it could’ve come straight out of a fancy retail package.
The Knobo is a small macro keypad with 8 mechanical Cherry-style keys and a clickable rotary encoder knob as its main feature. Each key and knob gesture can be customized to any macro, and with five gestures possible with the knob, that gives you a total of thirteen inputs. On top of that, the build and presentation look so sleek and clean we’d swear this was a product straight off of Teenage Engineering’s money-printing machine.
The actions you can do with those inputs range from simple media controls with a volume knob all the way to shortcuts to make a Photoshop artist’s life easier. Right now you can only reprogram the Knobo’s Arduino-based firmware with an In-Circuit Serial Programmer to change what the inputs do, but [Gary] is currently working on configuration software so that users without any programming knowledge will be able to customize it too.
Knobs are just one of those things that everyone wants to use to control their computers, much like giant red buttons. Alternative input devices can range from accessibility-designed to just downright playful. Whatever the inspiration is for them, it’s always nice to see the creativity of these projects.
Continue reading “A Macro Keyboard In A Micro Package”
We assume your office policy allows for reading Hackaday during work hours. But what about cruising reddit, or playing Universal Paperclips? There’s a special kind of stress experienced when attempting to keep one eye on your display and the other on the doorway; all the while convinced the boss is about to waltz into the room and be utterly disappointed in you.
But fear not, for [dekuNukem] has found the solution with Daytripper. This wireless laser tripwire communicates back to your computer using NRF24 (2.4 Ghz on the ISM band) and can be used to invisibly cordon off a door or hallway and fire a scripted action on your computer if its beam has been broken. Nominally this is used to send the keyboard command that hides all open windows, but we’re sure the imaginative readers of Hackaday could come up with all sorts of alternate uses for this capability.
The Daytripper transmitter uses a laser time-of-flight sensor, in this case the very small VL53L0X by STMicroelectronics. It’s best situated so the laser will be bounced straight back at it. It has a range of about four feet, which is perfect for covering a door, though a wide hallway could give it some trouble. [dekuNukem] admits that the 5 Hz scan rate means a sufficiently fast moving adversary might slip past the sensor, but if they’re trying that hard to see what’s on your monitor, they probably deserve a peek.
On the receiver side, there’s a small board that plugs into your computer and mimics a USB keyboard. It has a selector switch on the side that allows the user to set what key sequence will be “typed” once the system has been tripped. It has built-in support for minimizing all windows or locking the computer, or you can set it to send
ALT + Pause, which you can listen for and act on however you see fit.
If you want to build your own Daytripper, the firmware and hardware are both available on GitHub under an MIT license. For those who prefer instant gratification, [dekuNukem] is doing a small production run and offering them up on Tindie.
When presented with a pile of free electronics, sometimes you grab things for their ‘someday’ potential. Other times, you know exactly what you’re after. [Bryce] got a big old cash register for free from school because they’ve moved on to using Square or something. He scored two VFDs and a solenoid as a side effect, but he was really after that sturdy keypad and its paper-label keycaps, ripe for customization.
Two hours of reverse engineering later, he knew where the button presses were going well enough to reach for a knockoff Arduino Pro Micro and a couple of shift registers. [Bryce] wanted his hotkey-board to handle keyboard presses as well as media key input, so he went with the HID-Project library over the standard-issue Arduino version. Of course, the whole point of making your own hotkey-board is customization. For [Bryce], that means Word shortcuts and quick access to Greek letters for all those engineering reports he must write. Dig that Half-Life lambda!
What? You don’t have access to free electronics? You could make a hotkey-board out of arcade buttons. Those things can really take a beating.