Interactive beer pong table

Do you find that beer pong is too dull on its own to keep your attention? Do you require flashing lights to accentuate your imbibing?  Here’s the perfect solution. Make an interactive beer pong table. It didn’t take much to sell us on the idea. We think everything needs a few more lights.

The idea is that as the game progresses, you get different feedback from the lights visible in the picture above.  [rohitk] is using an Arduino and some pressure sensors to tell when each cup is removed. Based on this the LEDs change color.

20 thoughts on “Interactive beer pong table

  1. I know some people who are serious about beer pong, way too serious. One of the things they do is hold tournaments, and keep detailed records of stats. This contraption could be easily modified to do these things.

  2. sp00nix: Agreed.. I hate the instructables’ interface although the fact that there is a website dedicated to DIY projects is pretty sweet.

  3. I’m not sure if I much like the layout of Instructables projects, but there’s a lot of neat tips & tricks buried in that site so I scan through the projects linked from here & other hack sites to increase my knowledge of electronics.

    Someone on a picaxe forum has been seeking help with how to sense wether a beer pong cup is there or not, lots of various ways suggested for solving the problem but it had to be waterproof.
    The project presented here doesn’t look very waterproof, and would look a bit nicer if shrink-tubing was used instead of electrical tape.

  4. why pressure sensors? seems overkill, you either have a cup there or not, never need to know how much beer is in the cup. drill a hole under each cup and use an IR LED or something that can optically detect the presence of the cup. mount it a little below flush, and then fill the hole with clear resin. flat table, waterproof detection.

    the only reason to use pressure sensor would be to do hit detection (determine which cup the ball is in). which … i guess would be cool from a geeky aspect, you could have data on which cups are hit most or something.

  5. Like hackaday, I love the idea of more lights on pretty much anything. However, this seems to really change the game since I’ve always played one re-rack per game. Holes for the cup kind of kill that. Also, what about bounce shots (2 cups by rules I’ve played by)…

    I realize some of the rules may be regional (I went to college at Clemson, in SC). Also, yeah, the instructables interface is kind of wack.

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