Update: most interesting game in 64 pixels
posted Feb 19th 2010 11:35am by Mike Szczysfiled under: gameboy hacks, handhelds hacks
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[Brad] has continued working on the Super Pixel Bros game. We saw a glimpse of this a few months ago but he’s added a lot since then. The game now has enemies; one type is similar to Bullet Bill, another type drops from the sky and walks toward you, kind of like a Goomba. Game play is quite responsive and it’s amazing what he has accomplished with such low resolution. In the video after the break [Brad] mentions that a friend is working on sound effects for jumps and block breaking. We’re assuming that the audio track in the background is already coming from the LEDBOY speaker.
Which reminds us, if you haven’t checked out the hardware, do so now. That enameled wire mess makes us shudder just a bit. There many be a kit version coming that will save you the point-to-point soldering madness. If that’s part of the fun for you keep an eye out for the forthcoming release of the hardware schematics.








Interestingly, the Super Pixel Bros levels appear to be the perfect resolution of Betabrite LED signs.
Each dot in the pictures could be a pixel of the sign.
For anyone curious about Betabrite Signs, here’s their homepage: http://www.betabrite.com/
The sign pictured on the front page is the Betabrite Prism sign.
It would be awesome if somebody could figure out a way to display the entire level on the LED sign (maybe even make it playable in real time?)