Want to get a hold of a gaming controller attachment for iOS at a rock bottom price? [Dark GOD] learned that Amazon is closing out the Gameloft DUO Gamer hardware for $6 because the hardware is no longer supported by the operating system. He shows how to make it work using a Cydia app. [Thanks ProMan]
[Frank Zhao] had a cheap HDMI switch which had problems with a sagging power rail. His solution was to hack in a USB port to inject some power.
This security hack uses an Arduino with LCD screen to display a QR code. Scan it with an Android device and you no longer need keys! Here’s the code repo and a demo video.
It’s interesting to see how many places the WS28xx pixels are popping up. Here’s a crowdfunding campaign that uses a matrix of the pixels as a portable gaming display. Look somewhat familiar? We’ve seen [Retro Brad’s] earlier hardware (made to play Super Pixel Bros.) that used an LED module instead. This is probably a lot easier to drive since it uses serial data instead of multiplexing.
Next is some robot building inspiration. [IronJungle] has been hard at work building a rover that uses compass bearings for navigation.
We liked seeing a drop-in replacment uC for Ikea Dioder projects, but if you need more power under the hood, take command of those colored lights with a Raspberry Pi.
Those lucky enough to have access to a laser cutter will find this Inkscape extension for living hinges useful.
Finally, POTUS threw down the gauntlet, encouraging everyone to learn how to program by pointing them toward the Hour of Code program. We’ve long thought that everyone should have some level of coding education. Do you agree with us? Of course, getting something like this into schools is a monumental challenge, so it’s nice to see extra-curricular offerings. We also believe that Hackerspaces are among the best driving forces for getting kids a tech education. [via Adafruit]
[Retro Brad] has come a long way with his 8×8 gaming device which he calls Super Pixel Bros. The newest rendition has a fab house PCB and freshly rewritten code. The game is still played on an 8×8 LED matrix, but it looks like he’s sourced a version with square pixels, which is a nice touch since he was inspired by the block-based Super Mario games. Also new in this version is the character LCD screen which displays score, level, and life information. But it’s not just the shiny new hardware that’s different, he’s rewritten the software in Swordfish Basic to run on the PIC 18F4550. The new code allowed him to tweak how levels are loaded and stored. He’s even written a level editor and has finished 20 levels thus far.
The demo after the break does a great job of showing off the hardware and the game play. He’s added a lot, including enemies, the ability to shoot fire, and of course the common moves of jumping and breaking blocks is all there. He mentioned that the fab house he used is selling boards for around $5 and he’s looking into the possibility of getting a kit service up and running.
His progress since we last checked in on the project is quite impressive.
Continue reading “Super Pixel Bros Now With Manufactured PCB And Rewritten Software”
[Brad] has continued working on the Super Pixel Bros game. We saw a glimpse of this a few months ago but he’s added a lot since then. The game now has enemies; one type is similar to Bullet Bill, another type drops from the sky and walks toward you, kind of like a Goomba. Game play is quite responsive and it’s amazing what he has accomplished with such low resolution. In the video after the break [Brad] mentions that a friend is working on sound effects for jumps and block breaking. We’re assuming that the audio track in the background is already coming from the LEDBOY speaker.
Which reminds us, if you haven’t checked out the hardware, do so now. That enameled wire mess makes us shudder just a bit. There many be a kit version coming that will save you the point-to-point soldering madness. If that’s part of the fun for you keep an eye out for the forthcoming release of the hardware schematics.
Continue reading “Update: Most Interesting Game In 64 Pixels”