Our old pal [Jeremy Cook] is doing his own remix of [Theo Jansen]’s Strandbeest, and like the original, he’s using PVC pipe. Unlike the originals, he’s powering it with motors, not wind, and this has caused a few problems in transmitting mechanical power through a piece of PVC. Nothing is perfect, and in a few points in the legs movement the shaft shakes violently. One motor was lost and another nearly so before [Jeremy] came up with a flex coupler made from PVC.
The technique [Jeremy] is using has seen a lot of use with people building laser cut enclosures. It’s called kerf bending, and it works simply by cutting a few slits in a panel that allow it to bend slightly. This technique was replicated by [Jeremy] on a miter saw, cutting eight slots halfway through a one inch PVC pipe, with each successive cut offset 90 degrees.
The new design works well for transmitting power, and he’s not ruining motors any more. Check out the video below.
Continue reading “Fixing Misaligned PVC With Kerf Bends”
Remember all of those fantastically horrible handheld LCD games that hit the toy stores back in the ’90s. You know, the ones that had custom LCD screens to make for some fake animation. Here’s an example of what those should have been. It’s an LCD-based handheld with some soul.
The entire thing is roughly the size of a television remote, with a 3D printed case making it very presentable. But looking at the wiring which hides inside proves this is one-of-a-kind. The Arduino Pro Mini is probably the biggest difference in technology from back in the day compared to now. It has plenty of space for all of the different settings and games shown off in the clip below. The user interface itself is definitely a throw-back though. The Nokia 3310 screen boasts a whopping 84×48 pixel monochrome area. There are four buttons serving as a d-pad, and two as action buttons. Perhaps the greatest feature (besides the printed case we already mentioned) is the ability to recharge the internal battery via USB.
[Zippy314] built this with his son. What’s more fun: learning to program the games, or mastering them and discovering the bugs you missed along the way?
Continue reading “Throwback Handheld Built with Modern Hobby Hardware”