[youtube=http://www.youtube.com/watch?v=TzW0JAx2lFM]
Some may think that linking an Xbox 360 controller to an original NES console is overkill. [Francois] would not count him self among that group. When the robotics team at his school was done using the controller with one of their projects, [Francois] used a Cortex M3 processor to get it to run with one of Nintendo’s 8-bit consoles. Part of the code for using the controller with the robot and the NES is available. Now all that is left is being able to play Duck Hunt with a Sixaxis controller.
uh.. first :)
overkill.. yes, but being wireless is pretty cool.
It would be cool if he used the analog stick to control a 555 to give a pulsed output to the directional pad. That way it could *almost* be a primitive form of speed control.
any links to the hardware details… that’s really what I’m interested in…
really what I’d love to see is the REVERSE of this, meaning an interface to use non-Xbox 360 compliant devices with an Xbox 360… other than the way I did it of course.
Hi,
There is some more videos with a little more details here : http://www.youtube.com/user/francoisgervais1
Basically, I’m using a MAX3421E as the layer 1 of the USB interface directly connected to the ARM Cortex-M3 by SPI. For the NES interface I use a simple 74HCT573 on the clock and Latch line as a filter. If you have some more precise questions please ask.
By the way it says “part of the code” but as I’m writing this, all we have on this project is on that SVN including our (French) final report, UML, Sequence diagrams etc etc
Francois
really cool!!
good job :D
I hope he realises that his controller adapter is more powerful than he console itself :D