It’s been said that the best way to tackle the issue of childhood obesity would be to hook those children’s video game consoles up to a pedal-powered generator. Of course, this was said by [Alex], the creator of Cykill. Cykill interfaces an Xbox to an exercise bike, so to keep the video game going you’ll have to keep pedaling the bike.
While there is no generator involved in this project, it does mimic the effect of powering electronics from a one. The exercise bike has a set of communications wires, which are connected to a relay on the Xbox’s power plug. When the relay notices that the bike isn’t being pedaled enough, it automatically cuts power to the console. Of course, the risk of corrupting a hard drive is high with this method, but that only serves to increase the motivation to continue pedaling.
The project goes even further in order to eliminate temptation to bypass the bike. [Alex] super-glued the plug of the Xbox to the relay, making it extremely difficult to get around the exercise requirement. If you’re after usable energy instead of a daily workout, though, there are bikes out there that can power just about any piece of machinery you can imagine.
Portable gaming — and gaming in general — has come a long way since the days of the original Game Boy. With a mind towards portable multiplayer games, Redditor [dagcon] has assembled a RetroPie inside a suitcase — screen and all!
This portable console has almost everything you could need. Four controllers are nestled beside two speakers. Much of the power cabling is separated and contained by foam inserts. The screen fits snugly into the lid with a sheet of rubber foam to protect it during transport.
Tucked behind the monitor rests the brains of this suitcase console: a Raspberry Pi and the associated boards. [Dagcon] resorted to using a dedicated sound card for the speakers, diverting the output from the HDMI port. An LCD screen controller was also necessary as the screen had been re-purposed from its previous life as a laptop screen. [Dagcon] offers some tips on how to go about accomplishing this yourself and a helpful Instructables link.
Continue reading “Portable RetroPie Suitcase For Multiplayer On The Go!”
Instructables user [Roboro] had a Mad Catz Xbox steering wheel controller he hasn’t had much use for of late, so he decided to hack and use it as a controller for a robot instead.
Conceivably, you could use any RC car, but [Roboro] is reusing one he used for a robot sumo competition a few years back. Cracking open the controller revealed a warren of wires that were — surprise, surprise — grouped and labelled, making for a far less painful hacking process. Of course, [Roboro] is only using the Xbox button for power, the player-two LED to show the connection status, the wheel, and the pedals, but knowing which wires are which might come in handy later.
An Arduino Uno in the wheel and a Nano in the robot are connected via CC41-A Bluetooth modules which — despite having less functionality than the HM10 module they’re cloned from — perform admirably. A bit of code and integration of a SN754410 H-bridge motor driver — the Arduino doesn’t supply enough current to [Roboro]’s robot’s motors — and the little robot’s ready for its test drive.
Continue reading “Taking A Robot For A Drive”
What is this, 2009? Let’s face facts though – smartphones are computing powerhouses now, but gaming on them is still generally awful. It doesn’t matter if you’ve got the horsepower to emulate any system from the last millennium when your control scheme involves awkwardly pawing away at glass when what you need is real buttons. You need a real controller, and [silver] has the answer – a 3D printed phone mount for the original Xbox Controller.
It’s more useful than it initially sounds. The original Xbox used USB 1.1 for its controllers. With a simple OTG cable, the controllers can be used with a modern smartphone for gaming. The simple 3D printed clamp means you can have a mobile gaming setup for pennies – old controllers are going cheap and it’s only a couple of dollars worth of filament. The trick is using the controller’s hilariously oversized memory card slots – for some reason, Microsoft thought it’d be fun to repackage a 64MB flash drive into the biggest possible form factor they could get away with. The slots also acted as a port for online chat headsets, and finally in 2017, we’ve got another use for the form factor.
For the real die-hard purists, [silver] also shares a photo of a similar setup with a Nintendo 64 controller – including a big fat USB controller adapter for it, hanging off the back. Not quite as tidy, that one.
It’s a neat little project – we love to see useful stuff built with 3D printers. If you’ve been looking for something functional to print, this is it. Or perhaps you’d like to try these servo-automated 3D printed light switches?
After the release of Mortal Kombat X, [Zachery’s] gaming group wanted to branch out into the fighter genre. They quickly learned that in order to maximize their experience, they would need a better controller than a standard gamepad. A keyboard wasn’t going to cut it either. They wanted a fight stick. These are large controllers that look very much like arcade fighting controls and include a joystick and large buttons. [Zachery’s] group decided to build their own fight stick for use with a PC.
[Zachery] based his build around the TeensyLC, which is a 32 bit development board with an ARM processor. It’s also compatible with Arduino. The original version of his project setup the controller as a HID, essentially emulating a keyboard. This worked for a while until they ran into compatibility issues with some games. [Zachery] learned that his controller was compatible with DirectInput, which has been deprecated. The new thing is Xinput, and it was going to require more work.
Using Xinput meant that [Zachery] could no longer use the generic Microsoft HID driver. Rather than write his own drivers, he decided to emulate the XBOX 360 controller. When the fight stick is plugged into the computer, it shows up as an XBOX 360 controller and Windows easily installs the pre-built driver. To perform the emulation, [Zachery] first had to set the VID and PID of the device to be identical to the XBOX controller. This is what allows the Microsoft driver to recognize the device.
Next, the device descriptor and configuration descriptor had to be added to the Teensy’s firmware. The device descriptor includes information such as USB version, device class, protocol, etc. The configuration descriptor includes additional information about the device configuration. [Zachery] used Microsoft Message Analyzer to pull the configuration descriptor from a real XBOX 360 controller, then used the same data in his own custom controller.
[Zachery] programmed the TeensyLC using the Arduino IDE. He ran into some trouble here because the IDE did not include the correct device type for an Xinput device. [Zachery] had to edit the boards.txt file and add three lines of code in order to add a new hardware device to the IDE’s menu. Several other files also had to be modified to make sure the compiler knew what an Xinput device type was. With all of that out of the way, [Zachery] was finally able to write the code for his controller.
We love portable console builds, and this one by [Daniel Fürstauer] is no exception. It’s a beautifully hacked Xbox 360 slim into an aluminum briefcase — complete with a screen and a full audio system!
He started by gutting the Xbox 360 slim and throwing out pretty much all of the original enclosure, minus the disc drive cover. Now what he did next was completely for aesthetics, but freaking awesome. He actually took the motherboard out, taped off some of the important components, and spray painted the entire thing white! We’re not too sure what effect this will have on some of the components, but it seems to work, and gives it a really unique look underneath his Plexiglas enclosure.
He housed the rest of it (complete with custom cooling fans!) inside of one of those nice aluminum briefcases, complete with a widescreen LCD monitor, and computer speakers. He even fit the power supply inside — all you have to do is plug it in! There’s also room for at least one controller, whose holding spot doubles as space for the disc drive to eject. Continue reading “Xbox 360 Slim Gets Gutted and… Painted White?”
For the past few years now, [Downing] has been working on the dream of all console modders – a console made in the last ten years made portable. He’s spend a lot of time on the effort, and now thanks to a commission, he’s finally done it. Not just one console, either: this thing makes both the Xbox 360 and PS3 a handheld, battery-powered device thanks to some awesome wireless tech and a great deal of skill.
A few months ago, [Downing] and friends [Hailrazer] and [RDC] started a Kickstarter for the Cross Plane, a portable device that uses a wireless HDMI transmitter to offload the heavy and hot parts of running a game to a console, while the display and controls are kept portable. That Kickstarter didn’t see the success [Downing] was looking for, but that didn’t stop one enthusiastic supporter from commissioning a piece.
The display in the Cross Plane is a 7″ HD display, and the latency on the WHDMI transmitter is just about 1ms – basically unnoticeable. The controls on the front of the portable are wired to ‘controller packs’ that plug into the back, one for Xbox and one for PS3. The build quality is immaculate, and if you’ve ever wanted to know how to expertly finish a 3D printed part so it looks like it came off an assembly line, you should probably check out the build log.
Video walkthrough below.
Continue reading “The Homebrew XBox 360 And PS3 portable”