homemade lazer tag system

lazer tag trogdornator

kno one forwarded me a link to a diy lazer tag system that is off the hook.

MilesTag uses a digitally encoded signal allowing differentiation between up to 32 players and 7 teams, and supports a wide range of weapon types, including mines, area-denial and even non-conventional weapons.  Damage inflicted by each weapon is scalable, and the performance of each weapon is fully configurable (rate of fire, ammo capacity, reload time, etc.).

the trogdornator (pictured above) really caught my eye.  source and schematics are included so you and your friends can get together and build you own game.  but make sure to pick your friends carefully — they must have courage, cunning and the ability to hack.

16 thoughts on “homemade lazer tag system

  1. If you’re good enough to make this, then you’re good enough to come up with a granade schematic yourself. Its really not that difficult. This goes for “unconventional” weapons as well.

  2. Awesome

    i think i’ll make a simple one of these and then add on to it later if i want

    i’ve been looking into a PIC microcontroller. i took the advice of someone here and looked into the picaxe, can anyone here think of a reason why that wouldn’t be a good choice for this?

  3. Does anyone know how much it costs to make each gun? Also how big is the component which is actually for the game and not for looks?

  4. Does anyone know how much it costs to make each gun? Also how big is the component which is actually for the game and not for looks?

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