Live action fighting games

Here’s a strange one. This fighting game uses a video game interface to instruct modern-age gladiators on how to bring the pain. The costumed fighters cannot see anything other than a set of lights in their helmets instructing them to move or punch. A camera films them and overlays the footage on a digital background along with simulated blood and a health bar for each. NES controllers are used to instruct them, and switches inside the costumes register the¬†pummeling¬†they receive and deduct health accordingly. This wouldn’t be any good without a demonstration, which we’ve embedded after the break.

Continue reading “Live action fighting games”