Real-time depth smoothing for the Kinect

real-time-depth-smoothing

[Karl] set out to improve the depth image that the Kinect camera is able to feed into a computer. He's come up with a pre-processing package which smooths the depth data in real-time. There are a few problems here, one is that the Kinect has a fairly low resolution, it is also depth limited to a range of about 8 meters from the device (an issue we hadn't considered when looking at Kinect-based … [Read more...]