[max] lets us know about this DIY ‘PS3 SIXAXIS’ style programmable controller. It’s a USB device that uses an accelerometer to provide an interactive human interface. They put one inside a model airplane and use it with a flight-sim. (I’d like to see them add some gyros to add some realistic resistance to the plane interface.)
10 thoughts on “DIY ‘PS3 Sixaxis’ Controller”
Leave a Reply
Please be kind and respectful to help make the comments section excellent. (Comment Policy)
Looks pretty awesome
I’d probably mount handles on that airplane model to make it easier to hold. Nice application example!
I don’t know about the realistic spinning finger-removers… err… propellor :^)
from what i hear, the real corsair was a lot more dangerous to fly. anyway, the motor inside was very small, from a tape drive or something. i did stick my fingers in the propeller and they are still attached.
the main thing is not really the airplane, or the accelerometer…it’s the usb device. you can whip up code in minutes using basic, then funnel to the hid portal and out pops joystick input, or mouse movement, keypresses, volume control, whatever. you can do this with just one microcontroller but it’s not as simple.
Just don’t throw it into the TV!
somewhat lame application, but still an interesting concept. (Idk why they didn’t just use a wii controler, it has all the same capabilities, plus its a bluetooth device)
#6: because with a wii, you can’t tweak and hack the controller code to your heart’s content, adjust the response curves and sampling rate, add buttons, etc. basically the exact reason you’d make anything rather than buy a premade version.
great job garrett!
hehe, thanks will for the post!
merry christmas and happy new year! :)
@garrett,
The wii controller has high enough sample rates, and extreemely low latency. It has already been featured as a remote controller for an RC car on engadget. Personally I believe it to be alot easier to use the wii controller because it is wireless and has a better response time than this project’s. Everything else can be handled in software.
http://video.google.com/videoplay?docid=2581645410431075627
Woah, this is pretty cool! I’ll have to make something with this some time… sixaxis mouse?