Here’s an automated setup that lets you create flat images of cylindrical objects. The example shown above takes a creamer and lets you see what the painted pattern looks like when viewed continuously.
The image capture rig is similar to turntable photography setups that allow you to construct animated GIF files or 3D models of objects. The subject is places on a stepper motor which allows precise control when rotating the object between frames. The EiBotBoard (which we’ve seen in at least one other project) is designed for the EggBot printer. But it is used here to interface the motor and capture equipment with the Raspberry Pi.
We’re a little uncertain if the RPi actually handles the image manipulation. The project uses ImageMagick, which will certainly run on the RPi. There is a mention of the Raspberry Pi camera joing the rig as a future improvement so we do expect to see a fully-automatic revision at some point.
Taking a video and roating the stepper at a constant speed would make it look better
Taking a video and roating the stepper at a constant speed would make it look better
A video record would be better indeed.
Not to mention rotaring the cylindrical object on a scanner.
Using a flatbed scanner seems a much better option.
http://hackaday.com/2009/12/29/panoramic-scanner-camera/
http://hackaday.com/2004/09/21/building-a-megapixel-digital-camera-from-a-flatbed-scanner/
Wow, people who complain about Hackaday’s article quality just need to look back at that 2004 article…
By the way, HAD. Your comment system tends to duplicate my comments.
“There is a mention of the Raspberry Pi camera joing the rig as a future improvement so we do expect to see a fully-automatic revision at some point.”
Joing! Urban Dictionary, anyone?
I did something very similar last year. a stepper and an arduino(yeah i know, but if i revisit it i’ll put it on a attiny) and a servo that i sat on the camera with something called greenstuff. epoxy putty really.
its function was to make 360 gifs for displaying warhammer models. i ended up sticking to electronics and disregarding wargaming.. go figure..
http://i6.photobucket.com/albums/y238/noppe/pistolier2.gif
http://i6.photobucket.com/albums/y238/noppe/20120618_182504.jpg?t=1340038332
Reversed hardware texture mapping :P
At Nat Geo, someone did this in the 60’s for Grecian and Mayan artifacts.
The best hack is to use a line at a time flatbed scanner and hook the motor up to the turntable. No photo stitching is needed, and very high res. People hack scanners to do 360 degree space cameras. Look it up. Again very high res, just no motion is allowed during shoot unless you want weird scenes.
The lighting here is just god-awful — this would look a million times better if there wasn’t a shadow gradient across the image window!
Nice idea! Now to make it perfect, just implement a coordinate remaping algorithm to take in account the distortion of each segment, caused by the cylindrical surface.
Not every object has the same shape.
David Laser scanner would be perfect for this. Scan the model and unwrap the texture.
Don’t mention animated GIFs, 2013 and we still deal with blasted GIF files, all because several main browsers like chrome as well as the PNG group refuse to recognize animated PNG’s.. I wish someone would be able to sue them over it, I really do.