Fire Breathing N64 Puts Blast Processing In The Shade

Consoles over the years have innovated, bringing new features and experiences with each subsequent generation. Rumble, motion controls and more recently VR have all come to the fore as companies vie for supremacy in the marketplace. Nobody’s really had the guts to tackle fire, though. Until now.

The case and spinning logo alone would have made the front page; the fire is simply next level. Our parents were always telling us to sit further from the TV… and now we know why.

The build is based on the Nintendo 64. The motherboard is removed from the original case, and fitted to a sheet metal enclosure of impressive craftsmanship. This allows the fitment of the machine’s party piece — twin jets of flame, triggered by an extra button on the controller. There’s also a spinning N64 logo built into the front of the case, backlit in a foreboding red — hinting to the player that this is no regular console.

The console is capable of shooting flames up to 4 feet long, and if you have to ask why, you’re likely on the wrong website. We’d love to see the jets triggered by rumble, ideally on a per player basis — making bouts of Mario Kart and Smash Brothers more perilous than ever.

As it turns out, fire’s also a great way to visualise sound waves. Video after the break.

[Thanks to marcelvarallo for the tip!]

10 thoughts on “Fire Breathing N64 Puts Blast Processing In The Shade

  1. I still remember a thermite anti-intrusion computer hack a while back, designed to slag the hard drive (and everything else below the case…) if it were triggered.
    Not necessarily a game console hack, but it is a fire hack.

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