Water droplets are beautiful things, though photographing them can prove difficult without a little help. Precise timing is key, and that’s what led [Alex Pikkert] to build a timing controller to help nail the perfect shot.
It’s a job that’s ideally suited for the average microcontroller. In this case, [Alex] chose the venerable Arduino Uno. Paired with a bunch of buttons and a 16 x 2 character LCD, it has a simple-to-navigate interface for dialling in a shot. The trick to splash and droplet photography is to first open a valve to release a droplet, and then fire a flash a set time after to capture the droplet in flight, after it’s hit the surface of the liquid. [Alex]’s design uses a MOSFET to trigger the water valve, and optoisolators to safely trigger the flash and camera.
[Alex] has gotten some impressive results with the rig, and it would serve as a great starting point for anyone looking to get into the field. We’ve seen similar builds before, too. If you’ve got your own fancy photography rig for those otherwise-impossible shots, be sure to drop us a line!