The Game Boy Advance (GBA) link cable is the third generation of this feature which originated with the Gameboy. It not only allows for peripherals to be connected, but also for multiplayer between GBAs – even with just one game copy – and item sharing and unlocking of features in specific games. This makes it an interesting feature to support in today’s homebrew GBA games and applications, made easy by libraries such as [Rodrigo Alfonso]’s gba-link-connection.
This C++ library can be used in a number of ways: either limited to just the physical link cable, just the wireless link option or both (universal link). These support either 4 (cable) or 5 (wireless) players to be connected simultaneously. As additional options there are the LinkGPIO.hpp
and LinkSPI.hpp
headers which allow the link port to be used either as a generic GPIO, or as an SPI link (up to 2 Mb/s). The multiboot feature where a single ROM image is shared among connected GBAs is supported with both wired and wireless links.
It’s heartening to see that a device which this year celebrates its 23rd birthday is still supported so well.
Thanks to [gudenau] for the tip.
With a breakout board that SPI mode would be great for a GameBoy tricorder.
Uhm, that cover photo is of a gameboy color, not a gameboy advance…
It’s actually a gameboy pocket even
Actually it’s a gameboy pocket
The image is from Wikipedia. The middle cable isn’t a link cable either, it’s a FireWire cable.
Now let’s see, using this, it would probably still be really hard to patch in Sonic-2-style co-op into Mother 3, but that would still be an awesome idea.
The gb link port is an asynchronous serial port
It also has the benefits that it never times out
You can clock the bits once a year or upto about several hundred khz, probably much faster wit a gba, you can also provide you own external clock for both Master and slave
You have rx TX clk and a handshake pin
The simplest serial port you can get
Original gameboy use a 1Kbyte a sec at just over 8khz, but you can all gameboys a slave provide your own clock, essentially use a mcu to create a serial network, yeah its feasible to make an esp32 modem that connects via gameboy serial port, you could run a terminal and use bbs, because speed is gonna be like using dial up
https://www.devrs.com/gb/files/link.zip
https://www.devrs.com/gb/hardware.php#hardlink
https://gbdev.gg8.se/wiki/articles/Serial_Data_Transfer_(Link_Cable)