Audio Controlled Party Lights

[Thibault Brevet] wanted his own party lighting that pulsed and faded along with the tunes. He ended up building a system based on an Arduino and a PC running Processing. The output from a mixing board is fed into a PC and measured by the Processing script. From there, the calculated light levels are sent to the Arduino to address the LEDs via the control board seen above. [Thibault] built four LED modules that each have two 4-channel LEDs (red, green, blue, white) separated by a few feet. This means 32 PWM signals are necessary to drive the system. To get there, he utilized a pair of TLC5940 16-channel PWM chips, which function like cascading shift registers but have some fantastic current limiting and dot correction features. Take a look at the demo after the break to see what he’s accomplished.

The TLC5940 is a popular choice for driving RGB LEDs, and would be a nice part to use if you decide to make yourself a Ping Pong LED Wall.

Continue reading “Audio Controlled Party Lights”

LED Wall And Kinect Join Forces

[Alex] wrote in to let us know about this Kinect controlled LED wall that was whipped up at the Tetalab hackerspace in Toulouse, France. The wall, which was built earlier in the year, uses some MAX7313 LED intensity controlling shift registers. Each gets its own board and controls the intensity of sixteen different red LEDs. They’re embedded in the wall module and covered with ping-pong balls as diffusers.

The recent activity on the project takes advantage of the Xbox Kinect. As you can see in the video after the break, they’ve used the open source Kinect drivers to capture 3D environment data, processing it into color gradients which are displayed on the Pong wall. Shouldn’t be long before they someone comes knocking on their door to install this in a dance club. We love the effect, especially because it works in a dark room and the LEDs don’t cause any interference with the video capture.

Continue reading “LED Wall And Kinect Join Forces”

Communicating With An LED Matrix

Most of the LED matrix posts we run delve into the hardware design. This time around [J Bremnant] used prefab modules and focused on writing code to address the display. The hardware combines two 24×16 LED boards from Sure Electronics with a Teensy 2.0 to drive the display and provide a USB connection. The firmware comes in just under 8k, leaving graphic manipulation up to a PC.

[J Bremnant’s] Python script offers a lot of flexibility when working with the display. There are three modes selectable through a terminal interface. One just tests the display and then drops into Conway’s Game of Life. The second mode lets you send commands via serial interface so it can be used as a message ticker. The final feature is frame addressing that allows graphics to be dropped into the display. See each of these featured in the video after the break.

Continue reading “Communicating With An LED Matrix”

Lots Of Spinning POV Goodness

[Retrobrad’s] spinning POV display has long been our favorite. When it popped up on our radar again this morning we were surprise to see we never ran a feature on it! But now there’s so much more to share. Hit the projects icon at the top of his page and you’ll not only get the 8×85 RGB display’s build instructions, but he’s also built a 32×64 pixel spinning display.

Even if you’re not going to make one of these, he explains some pixel-graphics techniques that are useful in other instances. Check out his video on using spreadsheets for creating the hex arrays necessary for each frame the 8×85 display. It’s embedded after the break along with demos of the two displays.

Continue reading “Lots Of Spinning POV Goodness”

Helicopter POV Display Is A Masterwork

helicopter hack LED mod

Yes! A radio control helicopter with a fairly high-resolution persistence-of-vision display is a beautiful thing. [Mziwisky’s] handiwork is the result of several steps along the prototyping path. He built up a POV test rig on a breadboard, designed his first PCB for the project, and then went to work building it. After initially being inspired by a POV ceiling fan [Mziwisky] looked around to see if anyone else had already added a display to a helicopter. Indeed, this has been done before but there were very few details on the build.

The helicopter has two blades and each have the same hardware on them and gobbled up about ten hours of assembly time each. He basically built a printed circuit board using the blades as a substrate by attaching adhesive copper foil. This makes up the matrix for the LEDs and connects to a small circuit board with an ATmega8 and some shift registers mounted on the inside end of the blade. There’s also a 180 mAh LiPo battery pack, and a hall effect sensor to synchronize the display on each. The results are spectacular, as you can see in the video after the break, but there’s a few bugs left to work out in order to fully tame the 32 LEDs on each rotor.

Kind of looks like the future is happening right now.

Continue reading “Helicopter POV Display Is A Masterwork”

Beginner Concepts: LEDs And Laws

Adafruit has a new LED tutorial for people wanting to get started with electronics. It is full of useful diagrams, pictures, and quizzes to help make sure you are understanding the concepts. This is the real basic stuff here: LEDs, resistors, and the laws from Kirchhoff, and Ohm. It starts out explaining the parts of an LED. Then variations of LEDs: illumination versus indication, clear versus diffused, brightness, color, and size. The mass of the tutorial covers how and why an LED’s brightness can be changed by a resistor and why a resistor is needed to keep an LED from burning out. Such as how Kirchhoff’s Voltage Law works with Ohm’s Law to help you determine the proper resistor for an LED. If you found useful the other beginner concepts posts about Analog Circuits and Electronics basics from the Giz, you should find this tutorial to be useful.

AVR Controlled RGB LED Matrix Plays Tetris

[Stan] built this LED matrix using a 16×16 grid of RGB LEDs. He built the hardware and wrote some subroutines to randomize the colors. He’s not using PWM because frame buffering is not feasible for the 1k SRAM limit of the ATmega168 he used. Instead, shift registers drive the lights which can be mixed to achieve eight different colors (including off for black) reducing the framebuffer size to just 96 bytes. After he got done with the build he realized this is sized well for a game of Tetris. We’ve seen AVR tetris, PIC Tetris, and Tetris using composite video but it’s always a pleasure to see a new display build.

After the break we’ve embedded [Stan’s] demo video, several pictures, and a schematic. He’s using many of the same principles outlined in our How to Design an LED matrix tutorial.

Continue reading “AVR Controlled RGB LED Matrix Plays Tetris”