Magic Wands For Disney

[NRP] sent us a few of his projects. The most notable of the bunch was a school project funded by Disney. They were to make some kind of interactive entertainment for people waiting in line for rides. They decided on a wand style interface. Each wand has an accelerometer, an IR LED for tracking, an XBee unit, and a few buttons for interaction. They wrote some custom games and a multi person white board to test it all out.  You can see those in action, along with a space themed pong game in the video after the break. Even though this was funded by Disney, you can still find all the source code and schematics, available for free.

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Segway And Input Filtering

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[Kerry] is building a segway type vehicle for a senior project. Though it doesn’t appear to be done yet, there is some good work finished. As with any balancing bot, it relies heavily on input from a gyroscope, and at least in this case, an accelerometer. That data can be very messy. The sensitivity of the sensor means that people often end up with vibrating or drifting in their projects. [Kerry] has put some work into finding a method of smoothing that results in fast, accurate, but smooth reaction. You can see a video of some comparisons between methods after the break.

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Accelerometer Controlled Pong

pong

[Adam] sent us this cool game he made. It is accelerometer controlled pong (translated). The screen is a Nokia 3310 LCD, tied to an ATmega8 for the brains. He’s using an MMA7260 accelerometer for the controls. The whole thing is encased in an iPod nano box. this looks like a pretty fun little game, though we’d like to see someone attempt a two player match with it.