A reality of flying RC aircraft is that at some point, one of your birds is going to fall in the line of duty. It could get lost in the clouds never to be seen again, or perhaps it will become suddenly reacquainted with terra firma. Whatever the reason, your overall enjoyment of the hobby depends greatly on how well you can adapt to the occasional loss.
Based on what we’ve seen so far, we’d say [Rural Flyer] has the right temperament for the job. After losing one of his quadcopters in an unfortunate FPV incident, he decided to repurpose the proprietary gimbal it left behind. If he still had the drone he could have slipped a logic analyzer in between its connection with the motorized camera to sniff out the communication protocol, but since that was no longer an option, he had to get a little creative.
Figuring out the power side of things was easy enough thanks to the silkscreen on the camera’s board, and a common 5 V battery eliminator circuit (BEC) connected to the drone’s 7.4 V battery pack got it online. A cobbled together adapter allowed him to mount it to one of his other quads, but unfortunately the angle wasn’t quite right.
[Rural Flyer] wanted the camera tilted down about 15 degrees, but since he didn’t know how to talk to it, he employed a clever brute force solution. After identifying the accelerometer board responsible for determining the camera’s position, he use a glob of hot glue to push the sensor off of the horizontal. Providing this physical offset to the sensor data caused the camera to automatically move itself to exactly where he wanted it.
He’s using an Analog Devices ADXL202E accelerometer chip to sense tilt and an LM3914 bar-graph driver to light the displays. He’s taking the voltage-proportional-to-accelleration output of the accelerometer, filtering it through a capacitor, then feeding it to the bar-graph driver. It may not be the most technically difficult project, but the result is mesmerizing and elegant.
[Viktor] doesn’t remember why he started this project. He doesn’t know what he had in mind in the beginning, nor what the intended use was.He knows he wanted something interactive with blue LEDs. What he ended up with, was a 3 axis Accelerometer with a pretty cool display that sits on his desk to amuse visitors.
Constructed using a PIC16F887 for the brains and a Freescale MM7361 3 axis accelerometer, you can pull the schematics from his site. The code is available on demand as well.
Inspired by the control system for the AMP suits in the movie Avatar, [Feelpavan] built this gesture controlled robotic hand. So far there is functionality for the wrists to rotate and bend, as well as for the fingers to flex (but not individually). This is accomplished by three servo motors on the hand assembly. The instructions for the hand are gathered from your own hand, through the use of an accelerometer and an Arduino that he built himself. Check it out after the break.
Yo dawg, we heard you liked accelerometers… Apparently people have been wanting this for a while. We’re not completely sure why, so we’ll wait and see what gets done with it. [Ubiq_01] has connected a WiiMote to his iPhone and is using it to control and OpenGL application. He has released a tutorial (which seems to be down currently) if you want to try to reproduce it yourself.
Some grad students at Duke University have been working on a new tool for cell phones equipped with accellerometers. The software called Phonepoint Pen, allows you to write with your phone in the air. Though we don’t find the applications they mention very practical, we could see this being very nice for application navigation. If you could program a 3 dimentional gesture to load certain apps, that would be nice.
[NRP] sent us a few of his projects. The most notable of the bunch was a school project funded by Disney. They were to make some kind of interactive entertainment for people waiting in line for rides. They decided on a wand style interface. Each wand has an accelerometer, an IR LED for tracking, an XBee unit, and a few buttons for interaction. They wrote some custom games and a multi person white board to test it all out. You can see those in action, along with a space themed pong game in the video after the break. Even though this was funded by Disney, you can still find all the source code and schematics, available for free.