Here’s a strange one. This fighting game uses a video game interface to instruct modern-age gladiators on how to bring the pain. The costumed fighters cannot see anything other than a set of lights in their helmets instructing them to move or punch. A camera films them and overlays the footage on a digital background along with simulated blood and a health bar for each. NES controllers are used to instruct them, and switches inside the costumes register the pummeling they receive and deduct health accordingly. This wouldn’t be any good without a demonstration, which we’ve embedded after the break.