Building A Wireless Motorized Fader For Lighting Control

Motorized faders are very cool, and you can find them in everything from expensive mixing desks to high-end video editing decks. If you want to build your own wireless motorized fader controls for your own projects, you might like this project from [Ian Peterson].

Faders are useful controls, but they’re usually very one-way devices—you set them to what you want, and that’s it. However, motorized faders are a little fancier. You can move them yourself, or they can be moved under the command of other hardware or software—making a control change automatically that is still visible to the human in front of the control panel.

[Ian Peterson] built his OSCillator motorized fader for his work with lighting consoles in theater contexts. Its name references the Open Sound Control (OSC) platform which is commonly used across various lighting consoles. His build relies on an ESP32 to run the show, which communicates with other lighting hardware via WiFi. The microcontroller is responsible for reading the position of the fader and built-in button, and sending the relevant commands to other lighting devices on the network. At the same time, it must also listen to commands from lighting consoles on the network and update the motorized fader’s position in turn if the relevant control it’s mapped to has been changed elsewhere.

If you’re working in theater or film and you’re wanting to control lighting cues wirelessly, a tool like this can really come in handy. We don’t see a lot of motorized faders in DIY projects, but they pop up now and then.

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Tactile 4-bit Maze

[Oskar] has been making puzzles for some time now. In 2000, he made a small electromechanical 4-bit maze that’s really fun to play. Lately though, he’s been working on an improved version that could be the beginnings of a commercial product.

The earlier electromechanical maze (you can play it in an applet on that page) is just a microcontroller hooked up to electromagnets and switches. To complete the maze, find the patterns of bits that move everything from 0 to 1. It’s a little bit like the Fox Chicken Grain puzzle, only a bit more complicated.

[Oskar]’s latest version uses motorized faders to represent the 0 and 1 states of the bits. The same logic in the electromechanical version is in the newest version. An Ardunio takes care of the motor control and game logic.

As a tiny logic game toy, it’s a great idea; everybody needs to get some hands-on action with Karnaugh maps sometime in their life. Check out the video below for the demo of the 4-bit maze in action.

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