This is space invaders on the large-scale. To give you an idea of just how big this is, that’s a street lamp to the left. It’s being played on the side of a building, but it’s not really done the easy way. We’ve seen gaming on the sides of buildings by using projectors, but this one is more like a classic LCD handheld game… just really really big.
Each of the game pieces is hung in place on a black backdrop. The invaders themselves are molded-plastic road construction barricades. The shield area on the bottom is made op of center-lane dividers. All of the pieces are wired with lights that can be addressed by a central controller. As you can see after the break, just one button gets the action under way.
This is along the same line as the Christmas Light game we saw several years back. If you’ve got some extra strings of lights and don’t mind building a controller we think you should add a little fun to the neighborhood with your own giant installation. Just don’t forget to send in some pictures.
Giant Space Invaders v.s. MIT Tetris
whose do you think pulled off the “large scale game” better, why?
i saw it here, == i believe (fun to make)
if i saw this in real life first,
== i would surely not believe my eyes.
in the day, it looks like a painting of a videogame (retro ad.) (PERFECT), then at night it looks soooooooo real! (more perfect?)
MIT gets 0 points for originality, though you can’t deny it was quality. This one is street art twisted with technology, and honestly I think it’s awesome.
Next up, Asteroids! I suggest a laser projector and a big ass wall.
Blinkenlights came to my mind…
blinkenlights.net