[a-RN-au-D] was looking for something fun to do with his son and dreamed up a laser blaster game that ought to put him in the running for father of the year. It was originally just going to be made of cardboard, but you know how these things go. We’re happy the design went this far, because that blaster looks fantastic.
Both the blaster and the target run on Arduino Nanos. There’s a 5mW laser module in the blaster, and a speaker for playing the pew pew-related sounds of your choice. Fire away on the blaster button, and the laser hits a light-dependent resistor mounted in the middle of the target. When the target registers a hit, it swings backward on a 9g servo and then returns quickly to vertical for the next shot.
There are some less obvious features that really make this game a hit. The blaster can run in 10-shooter mode (or 6, or whatever you change it to in the code) with a built-in reload delay, or it can be set to fully automatic. If you’re short on space or just get sick of moving the target to different flat surfaces, it can be mounted on the wall instead — the target moves forward when hit and then resets back to flat. Check out the demo video we loaded up after the break.
No printer? No problem — here’s a Node-RED shooting gallery that uses simple wooden targets.
Could be made more challenging if it was moving like a pendulum
Seriously, a 5mW laser in a toy?
Kids are not old enough to understand the risks with lasers so may blindly go along with using this ill thought out toy.
Very cool. I’d like to make an IR version. And thanks for the shout out in the article for my wood laser project. No one has shot an eye out yet.
Next step: 5W laser sniper rifle :)) Infrared for extra points. Crazy