What does post-apocalyptic technology look like? Well, that kind of depends on the apocalypse. Regardless of the cause, we’ll need to be clever and resourceful and re-learn ancient crafts like weaving and pottery-making. After all, the only real apocalyptic constants are the needs of the survivors. Humans need clothing and other textiles. Fortunately, weaving doesn’t require electricity—just simple mechanics, patience, and craftsmanship.
If it turns out the apocalypse is scheduled for tomorrow, we’ll have piles and piles of e-waste as fodder for new-old looms. This adorable loom is a mashup of old and new technologies that [Kati Hyyppä] built at an artist residency in Latvia, a country with a rich historical tapestry of textile-making. It combines a cheerful orange telephone with an old cassette player and some telescoping rods from a radio antenna. [Kati] reused the phone’s hang-up switch to trigger tunes from a deconstructed toddler toy every time the receiver is lifted. Check it out after the
And yeah, you’re right, it does use batteries. But the looming part doesn’t require power, only the music. In case of apocalypse, just scrounge up a solar panel.
If you’d rather be prepared to have to make your own clothes someday, print this loom beforehand.
Continue reading “The E-Waste Apocalypse Looms”
We’re not sure who designed [Max Glenister]’s place, but they had some strange ideas about interior door positioning. The door to his office is right next to a corner, yet it opens into the room instead of toward the wall. Well, that issue’s been taken care of. But the architect and the electrician got the last laugh, because now the light switch is blocked by the open door.
Folks, this is the stuff that IoT is made for. [Max] here solved one problem, and another sprang up in its place. What better reason for your maiden voyage into the cloud than a terrible inconvenience? He studied up on IoT servo-controlled light switching, but found that most of the precedent deals with protruding American switches rather than the rockers that light up the UK. [Max] got what he needed, though. Now he controls the light with a simple software slider on his phone. It uses the Blynk platform to send servo rotation commands to a NodeMCU, which moves the servo horn enough to work the switch. It’s simple, non-intrusive, and it doesn’t involve messing with mains electricity.
His plan was to design a new light switch cover with mounting brackets for the board and servo that screws into the existing holes. That worked out pretty well, but the weight of the beefy servo forced [Max] to use a bit of Gorilla tape for support. He’s currently dreaming up ways to make the next version easily detachable.
Got those protruding American switches? [Suyash] shed light on that problem a while back.
Are you using Octoprint yet? It’s so much more than just a way to control your printer over the internet, or to keep tabs on it over webcam when you’re off at work or fetching a beer. The 3D printing community has rallied around Octoprint, creating all sorts of handy plug-ins like Octolapse, which lets you watch the print blossom from the bed via time-lapse video.
Hackaday alum [Jeremy S Cook] wanted to devise a 3D-printable mount for a Raspi camera after finding himself inspired by [Tom Nardi]’s excellent coverage of Octoprint and Octolapse. He recently bought a wire shelving unit to store his printer and printer accessories, and set to work. We love the design he came up with, which uses the flexibility of the coolant hose to provide an endlessly configurable camera arm. But wait, there’s more! Since [Jeremy] mounted it to the rack with zip ties, the whole rig shimmies back and forth, providing a bonus axis for even more camera views. Slide past the break to see [Jeremy]’s build/demo video.
It’s great to be able to monitor a print from anywhere with internet access, but the camera is almost always set up for a tight shot on the print bed. How would you ever know if you’re about to run out of filament? For that, you need a fila-meter.
Continue reading “Hanging, Sliding Raspi Camera Adds Dimension To Octoprint”
The junk bin can be a great source of inspiration, unless you’re too familiar with the contents to be imaginative with them. But thrift stores are another matter, like giant junk bins that are constantly replenished by underappreciated elves. You never know what kinds of goodies they will pile on the shelves, so it’s easy to become a fixture and visit them once or thrice a week.
[Hunter Irving] haunts a few choice thrift stores in his neighborhood, and a few months ago he found a knockoff Thomas the Tank Engine with an articulated face. It uses a simple mechanism to produce an impressive amount of movement, especially for a cheap knockoff toy. Both of its eyes slide sideways and its mouth opens, resulting in a very animated (and terrifying) range of expressions. Sensing an opportunity to turn his animatronic robot dreams into karaoke-singing nightmare fuel for the rest of us, he forked over a few bucks and took it home.
As luck would have it, a 9g micro servo fit perfectly in the back of the frightening little face. [Hunter] designed an axle to transfer motion to the face mechanism, but it broke almost immediately. We applaud his Plan B, though, which consists of a mounting block for the servo, and a cable tie armature connected with screws. Once that was sorted, [Hunter] designed a bulbous body for it in Blender.
This terrifying train-faced toy uses an Arduino Leonardo to read MIDI note-on and -off messages, and opens his mouth when appropriate to sing hit favorites in a smooth, speech-synthesized contralto. Pour yourself a strong beverage and enjoy the build/demo video after the break.
Interested in making your own? [Hunter] has all the files up on his Patreon page. For just $1, you can access the code, synth files, and STL files. While you’re there, you can also get the scoop on his Nintendo LABO waveform cards.
Continue reading “Thomas The Terrifying Karaoke Robot”
The view from America has long seen French women as synonymous with thin and/or beautiful. France is well-known for culinary skill and delights, and yet many of its female inhabitants seem to view eating heartily as passé. At a recent workshop devoted to creating DIY amusements, [Niklas Roy] and [Kati Hyyppä] built an electro-mechanical sushi-eating game starring Barbie, American icon of the feminine ideal. The goal of the game is to feed her well and inspire a happy relationship with food.
Built in just three days, J’ai faim! (translation: I’m hungry!) lets the player satiate Barbie one randomly lit piece of sushi at a time. Each piece has a companion LED mounted beneath the surface that’s connected in series to the one on the game board. Qualifying sushi are determined by a photocell strapped to the underside of Barbie’s tongue, which detects light from the hidden LED. Players must race against the clock to eat each piece, taking Barbie up the satisfaction meter from ‘starving’ to ‘well-fed’. Gobble an unlit piece, and the score goes down.
The game is controlled with a lovely pink lollipop of a joystick, which was the main inspiration for the game. Players move her head with left and right, and pull down to engage the solenoid that pushes her comically long tongue out of her button-nosed face. Barbie’s brain is an Arduino Uno, which also controls the stepper motor that moves her head.
[Niklas] and [Kati] wound up using cardboard end stops inside the box instead of trying to count the rapidly changing steps as she swivels around. The first motor they used was too weak to move her head. The second one worked, but the game’s popularity combined with the end stops did a number on the gears after a day or so. Click past the break to sink your teeth into the demo video.
Barbie can do more than teach young girls healthy eating habits. She can also teach them about cryptography.
Continue reading “Sushi-Snarfing Barbie Uses Solenoid to Swallow”
[NathanKing] has a cute, rambunctious pupper who eats way too fast for her own good. He’s tried various distribution methods intended to get her to slow down, but she’s just too excited to eat. [Nathan]’s latest solution is to launch the food piece by piece using a catapult. The dog loves the gamified feeding method, which is sort of like one-way fetch. She gets a bit of exercise, and everyone is amused for the half hour it takes to fling 1.5 cups of food one piece at a time.
Electronics-wise, this food flinger doesn’t use much more than three servos and an Arduino Uno. Servo #1 pulls the arm back until it hits a limit switch. Servo #2 holds the arm down , and servo #3 rotates the food tube until it drops a unit of kibble into the spoon. Then servo #2 lets the arm go, and the tasty morsel flies about 30 feet (10 meters).
[Nathan] doesn’t offer step-by-step instructions, but there is more than enough detail to replicate this project. He used what he had on hand, such as scrap aluminium from another project for the frame. Future plans include swapping out the 6V lantern battery for rechargeable AAs, and downsizing to a Nano. We’ve fetched a couple of videos for you and thrown them in after the break. Go get ’em, reader!
Pets need plenty of water, especially during the summer. Here’s a no-sweat automatic watering solution we saw a few years ago.
Continue reading “Dog-Or-Catapult Controls The Speed Of The Feed”
If you have a loved one with Alzheimer’s, you know how difficult it can be to hold a conversation with them that doesn’t constantly go in circles. A good way to keep them focused is to use conversation pieces like pictures and familiar objects from their past. Something particularly poignant might uncork a flood of memories.
Adding familiar music to these images can be doubly beneficial. [Annelle] found this out when she showed her mother a musical children’s book that plays nursery rhymes. Her mother’s face lit up with joy when she heard those well-known tunes, and her reaction inspired [Annelle] to explore the idea. After a fruitless search for more mature musical books, [Annelle] and her husband [Mike] got to work making their own using hymns, spirituals, and pictures from [Annelle]’s travels with her mother.
Alzheimer’s is a pretty tough test for intuitive interfaces. Because of this, [Annelle] and [Mike] designed around the constraints of buttons and switches. Instead, the book uses light-dependent resistors mounted inside the back cover, and an increasing number of holes in each page. These photo cells are all wired to an Adafruit sound board, which figures out the active page based on the input voltage and plays the corresponding song.
Tilt switches inside the 3D-printed enclosure negate the need for a power button. The book is turned off when lying flat on a table, but it’s ready to rock in any other position. Turn past the break for an overview video and another that covers the page detection scheme.
Continue reading “Intuitive Musical Books Accompany Alzheimer’s Patients’ Memories”