The classic arcade game Cyclone has attracted many players, along with their coins, thanks to its simple yet addictive gameplay. In its most basic form it consists of a light racing around a circular track, which the player then has to stop at exactly the right place. Arduino enthusiast [mircemk] made a home version of this game, which allows addicts to keep playing forever without running out of quarters.
Instead of an arcade cabinet, this smaller version has an upright 3D-printed ring that holds 60 WS2812 LEDs. A further six in the center of the ring act as a score counter. An Arduino in the base drives the LEDs and runs the game, which is based on an earlier iteration built by [oKeeg]. An interesting addition is a large homemade “arcade button”, which is large and sturdy enough to withstand any abuse inflicted on it by a frustrated player.
Retro-style sound effects and flashing light sequences give the game a bit of an arcade vibe, even without a big cabinet and piles of coins. Simple LED games like this are always great eye-catchers in any home or office; if you like this one, be sure to check out other LED games like the handheld LEDBOY, the one-dimensional dungeon crawler TWANG, and this LED racing game.
Nice work. Another illustration that even with an 8bit MCU, a fun game can be made.
My wife loved playing the “Speed Demon” version of this game. I should make one and add a little thermal printer to print a ticket with your score.
He should rig the code so that you can only win so many times despite how well you play, just like the real version :)