Resuming a print

Multiple Ways Of Recovering A Failed Print

It’s a special gut-dropping, grumbly moment that most who use 3d printers know all too well. When you check on your 13-hour print, only to see that it failed printing several hundred layers ago. [Stephan] from [CNC Kitchen] has a few clever tricks to resume failed prints.

It starts when you discover your print has failed and whether the part is still attached to the bed. If it has detached, the best you can do is whip out your calipers to get a reasonably accurate measurement of how much has been printed. Then slice off the already printed section, print the remainder, and glue the two parts together. If your part is attached to your print bed and you haven’t shifted the plate (if it is removable), start by removing any blemishes on the top layer. That will make it smooth and predictable as it’s starting a new print, just on top of an existing one. Measuring the height that has been printed is tricky since you cannot remove it. Calipers of sufficient length can use their depth function, but you might also be able to do a visual inspection if the geometry is unique enough. After you load up your model in a G-Code viewer, go through it layer by layer until you find what matches what has already been printed.

The last (and perhaps most clever) is to use the printer as a makeshift CMM (coordinate measuring machine). You manually step the printer until it touches the top of the part, then read the z-axis height via a screen or M114 command. A quick edit to the raw G-Code gives you a new file that will resume precisely what it was doing before. If you can’t rehome because the head can’t clear the part, [Stephan] walks you through setting the home on your printer manually.

If all the doesn’t work, and the print is still unrecoverable, perhaps you can look into recycling the plastic into new filament.