Rapid prototyping tools are sometimes the difference between a project getting off the ground and one that stays strictly on paper. A lightweight, easy-to-form material is often all that’s needed to visualize a design and make a quick judgment on how to proceed. Polymeric foams excel in such applications, and a CNC hot-wire foam cutter is a tool that makes dealing with them quick and easy.
We’re used to seeing CNC machines where a lot of time and expense are put into making the frame as strong and rigid as possible. But [HowToMechatronics] knew that the polystyrene foam blocks he’d be using would easily yield to a hot nichrome wire, minimizing the cutting forces and the need for a stout frame. But the aluminum extrusions, 3D-printed connectors. and linear bearings he used still make for a frame stiff enough to give clean, accurate cuts. The addition of a turntable to the bed is a nice touch, turning the tool into a 2.5D machine. The video below details the construction and goes into depth on the toolchain [HowToMechatronics] used to go from design to G-code, including the tricks he used for making a continuous path, as well as integrating the turntable to make three-dimensional designs.
Plenty of hot-wire foam cutters have graced our pages before, everything from tiny hand-held cutters to a hot-wire “table saw” for foam. We like the effort put into this one, though, and the possibilities it opens up.
Continue reading “CNC Hot-Wire Cutter Gives Form To Foam”
It is always tricky setting the infill for a 3D printed part. High infill parts are strong but take longer to print, while low infill prints take less time, but are weaker internally and in danger of surface layer droop between the infill pattern. [Stephan] has a better answer: gradient infill. You can see a video below and find his Python code on GitHub.
The idea is simple enough. In most cases, parts under stress see higher stress near the surface. Putting more material there will make the part stronger than adding plastic in places where the stress is lower. [Stephan] has done finite element analysis to determine an optimal infill pattern before, but this is somewhat difficult to do. Since the majority of parts can follow the more at the edges and less at the center rule, gradient infill makes sense except for a few special cases.
Continue reading “Gradient Infill Puts More Plastic Where You Want It”
For better or for worse, the tech world has fully committed to pushing as many of their products into “The Cloud” as possible. Of course, readers of Hackaday see right through the corporate buzzwords. It’s all just a fancy way of saying you have to poke some server over the Internet every time you want to use the service. In a way, [Matt Welsh] has perfectly demonstrated this concept with Escher. It’s a normal Etch-a-Sketch, but since somebody else owns it and you’ve got to have an active Internet connection to use it, that makes it an honorary citizen of the Cloud.
Escher takes the form of a 3D printed mount and replacement knobs for the classic drawing toy that allow two NEMA 17 steppers to stand in for human hands. Thanks to the clever design, [Matt] can easily pull the Etch-a-Sketch out and use it the old fashioned way, though admittedly the ergonomics of holding onto the geared knobs might take a little getting used to. But who wants to use their hands, anyway?
In terms of the electronics, the star of the show is the the Adafruit Feather HUZZAH32 development board, paired with a motor controller that can provide 12 V to the steppers. [Matt] even went through the trouble of making a custom voltage regulator PCB that steps down the stepper’s voltage to 5 V for the Feather. Totally unnecessary, just how we like it.
For the software folks in the audience, [Matt] goes into considerable detail about how he got his hardware talking to the web with Google Firebase. Even if the Internet of Sketches doesn’t quite tickle your fancy, we imagine his deep-dive on pushing G-Code files from the browser into the Feather will surely be of interest.
It probably will come as little surprise to hear this isn’t the first automatic Etch-a-Sketch that’s graced these pages over the years, but this might be the most fully realized version we’ve seen yet.
If you own a desktop 3D printer, you’re almost certainly familiar with Slic3r. Even if the name doesn’t ring a bell, there’s an excellent chance that a program you’ve used to convert STLs into the G-code your printer can understand was using Slic3r behind the scenes in some capacity. While there have been the occasional challengers, Slic3r has remained one of the most widely used open source slicers for the better part of a decade. While some might argue that proprietary slicers have pulled ahead in some respects, it’s hard to beat free.
So when Josef Prusa announced his team’s fork of Slic3r back in 2016, it wasn’t exactly a shock. The company wanted to offer a slicer optimized for their line of 3D printers, and being big proponents of open source, it made sense they would lean heavily on what was already available in the community. The result was the aptly named “Slic3r Prusa Edition”, or as it came to be known, Slic3r PE.
Ostensibly the fork enabled Prusa to fine tune print parameters for their particular machines and implement support for products such as their Multi-Material Upgrade, but it didn’t take long for Prusa’s developers to start fixing and improving core Slic3r functionality. As both projects were released under the GNU Affero General Public License v3.0, any and all of these improvements could be backported to the original Slic3r; but doing so would take considerable time and effort, something that’s always in short supply with community developed projects.
Since Slic3r PE still produced standard G-code that any 3D printer could use, soon people started using it with their non-Prusa printers simply because it had more features. But this served only to further blur the line between the two projects, especially for new users. When issues arose, it could be hard to determine who should take responsibility for it. All the while, the gap between the two projects continued to widen.
With a new release on the horizon that promised to bring massive changes to Slic3r PE, Josef Prusa decided things had reached a tipping point. In a recent blog post, he announced that as of version 2.0, their slicer would henceforth be known as PrusaSlicer. Let’s take a look at this new slicer, and find out what it took to finally separate these two projects.
Continue reading “3D Printering: The Past And Future Of Prusa’s Slicer”
We’ve always had a soft spot for omni wheels and the bots that move around somewhat bumpily on them. Likewise, CNC pen plotters are always a welcome sight in our tip line. But a CNC plotter using omni wheels is new, and the results are surprisingly good.
Built from the bottom of a spring-form baking pan, [lingib]’s plotter is simplicity itself. Four steppers turn the omni wheels while a hobby servo raises and lowers the pen. The controller is an Uno with a Bluetooth module for smartphone control. Translating wheel rotations into X- and Y-axis motions was not exactly trivial, and the video below shows the results. Lines are a bit wobbly, and it’s clear that the plotter isn’t hitting the coordinates very precisely. But given the somewhat compliant nature of the omni wheels, we’re surprised [lingib] got results as good as these, and we applaud the effort.
[lingib] reports the most expensive part of this $100 build was the omni wheels themselves. We suppose laser-cut MDF omni wheels could reduce the price, or even Mecanum wheels from bent metal and wood. We’re not sure either will help with the precision, though.
Continue reading “Omni Wheels Move This CNC Plotter”
Most photographs are made in the fraction of a second that the camera’s shutter is gathering reflected light from the scene. But there’s fun to be had by leaving the shutter open and directing light into the camera. Called light painting, it can be as simple as a camera on a tripod in a dark room and a penlight spelling out dirty words – not like we’d know – or as complicated as this CNC dot-matrix light printer.
The first idea that [Jeremy S. Cook] had for this build didn’t go so well. He fitted an LED to the gantry of his 3D-printer, intending to send it G-code representing bitmaps. The idea would be to set it up in a dark place, open the shutter, and let the machine build up the image by rastering through the X- and Y- axes while blinking the LED on and off at the right time. But since the gantry only moves in one axis, he abandoned the printer in favor of his CNC router. He printed a collar to fit the dust collector shroud we previously featured, added a battery-powered LED, and affixed a pushbutton switch to the let the Z-axis turn on the light. It took some tweaking such as adding a translucent PLA diffuser, to get decent images, but in the end it worked. We like the soft look of the floating voxels, which were really helped by the later addition of a Nano and a Neopixel. Check out the build in the video below.
One thing we’d suggest is better reflection control. [Jeremy] used a black platen as a background, but it wasn’t quite enough. We suggest going none more black next time.
Continue reading “Painting With Light And A Little G-Code”
We have semi-fond memories of string art from our grade school art class days. We recall liking the part where we all banged nails into a board, but that bit with wrapping the thread around the nails got a bit tedious. This CNC string art machine elevates the art form far above the grammar school level without all the tedium.
Inspired by a string art maker we recently feature, [Bart Dring] decided to tackle the problem without using an industrial robot to dispense the thread. Using design elements from his recent coaster-creating polar plotter, he built a large, rotating platform flanked by a thread handling mechanism. The platform rotates the circular “canvas” for the portrait, ringed with closely spaced nails, following G-code generated offline. A combination of in and out motion of the arm and slight rotation of the platform wraps the thread around each nail, while rotating the platform pays the thread out to the next nail. Angled nails cause the thread to find its own level naturally, so no Z-axis is needed. The video below shows a brief glimpse of an additional tool that seems to coax the threads down, too. Mercifully, [Bart] included a second fixture to drill the hundreds of angled holes needed; the nails appear to be inserted manually, but we can think of a few fixes for that.
We really like this machine, both in terms of [Bart]’s usual high build-quality standards and for the unique art it creates. He mentions several upgrades before he releases the build files, but we think it’s pretty amazing as is.
Continue reading “Polar Platform Spins Out Intricate String Art Portraits”