Pass the Bomb electronic drinking game

[Ragnar] and his friends were getting tired of the usual Friday night drinking games. They went through dice games, card game, and TV show based games before [Ragnar] retired to his workbench to whip up an electronic solution that would randomly pick a player and assign a certain number of drinks. That’s a novelty at first but not really a game. After letting the project sit for some time he revisited it and came up with a more advanced solution. The box seen above is his second attempt; a game called pass the bomb.

The case is a black aluminum project box. The user interface includes a 20×4 character LCD and three buttons. Check the video after the break for the menu system as well as english translations. Once turned on you can set the sensitivity for the accelerometer and choose the game. For now, pass the bomb is the only option – a game that counts down to a digital explosion. Carefully pass the device to the next player without upsetting the accelerometer or it’ll go BOOM and you’ll have to drink.

We’d prefer to enjoy a nice frothy beverage rather than searching for reasons to throw back some shots, but whatever floats your boat.

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Timed shot-glass won’t let you stop drinking

[Drewbagd] was inspired by the 555 timer contest and decided to make this his very first electronics project. It’s an accessory for a drinking game called the Power Hour. The game (if you could call it that) consists of contestants drinking one shot of beer every minute for one hour. [Drewbagd] points out that timing the shots can be an issue and so he decided to augment each shot glass with its own timer.

He added a base that consists of a ring of LEDs surrounding a 555 timer and the cap and resistors. This causes the timer to oscillate from illuminated for a few seconds (drink) to dark for one minute (refill). He calls it the Powered Power Hour. The video after the break shows off the functionality, and it hints at a bright future for [Drewbagd] as an infomercial Emcee.

He’s got a supporting post that detail the electronics and outline some of the prototyping issues. We were happy to hear that when he got stuck he found help over on Hackaday’s forums. Thank you to all who participate in the community by sharing their knowledge.

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