Any time anyone finds a cool way to display in 3D — is there an uncool way? — we’re on board. Instructables user [Gelstronic]’s method involves an array of spinning props to play the game Snake in 3D.
The helix display consists of twelve props, precisely spaced and angled using 3D-printed parts, each with twelve individually addressable LEDs. Four control groups of 36 LEDs are controlled by the P8XBlade2 propeller microcontroller, and the resultant 17280 voxels per rotation are plenty to produce an identifiable image.
In order to power the LEDs, [Gelstronic] used wireless charging coils normally used for cell phones, transferring 10 W of power to the helix array. A brushless motor keeps things spinning, while an Arduino controls speed and position via an encoder. All the links to the code used are found on the project page, but we have the video of the display in action is after the break.
There are some decidedly easier ways to achieve a volumetric display, as well as some that feel ripped straight from a video game.
[Thanks for the tip, Itay!]
Don’t let the cat near it.
Or your neighbors cat: “Are these pieces of your cat?”
Catastrophe!
I like how he’s controlling the propellers with a Propeller
“Why did it have to be snakes?” :D
AMAZING!
Wish we could have heard how loud it must be.
Awesome though.