Tornadoes are a rightfully feared natural disaster. Fire tornadoes are an especially odious event to contend with — on top of whatever else is burning. But, a fire vortex cannon? That’s some awesome eye candy.
The madman behind this cannon belching huge gouts of fire is none other than Youtuber [JAIRUS OF ALL]. This build is actually an upgrade to one of his previous projects — a fire tornado gun that burned itself out and is now twice-revived — and is arguably better at creating a proper vortex to direct the flames. Built around a modified NERF gun, a pair of 60mm electric ducted fans with some additional venting — and tunable via a speed controller — direct the airflow through slits in a vortex chamber. A backpack of liquid propane literally fuels this phoenix of a flamethrower, so [JAIRUS] had plenty of time to put together some great footage. Check it out!
Continue reading “Fire. Vortex. Cannon. Need We Say More?”
Once upon a time, [hardwarecoder] acquired a Gen8 HP microserver that he began to toy around with. It started with ‘trying out’ some visualization before spiraling off the rails and fully setting up FreeBSD with ZFS as a QEMU-KVM virtual machine. While wondering what to do next, he happened to be lamenting how he couldn’t also fit his laptop on his desk, so he built himself a slick, motion-sensing KVM switch to solve his space problem.
At its heart, this device injects DCC code via the I2C pins on his monitors’ VGA cables to swap inputs while a relay ‘replugs’ the keyboard and mouse from the server to the laptop — and vice-versa — at the same time. On the completely custom PCB are a pair of infrared diodes and a receiver that detects Jedi-like hand waves which activate the swap. It’s a little more complex than some methods, but arguably much cooler.
Using an adapter, the pcb plugs into his keyboard, and the monitor data connections and keyboard/mouse output to the laptop and server stream out from there. There is a slight potential issue with cables torquing on the PCB, but with it being so conveniently close, [hardwarecoder] doesn’t need to handle it much.
Continue reading “Motion-Controlled KVM Switch”
From the windtraps and stillsuits of Dune’s Arrakis, to the moisture vaporators of Tatooine, science fiction has invented fantastic ways to collect the water necessary for life on desert worlds. On Earth we generally have an easier go of it, but water supply in arid climates is still an important issue. Addressing this obstacle, a team of researchers from MIT and the University of California at Berkeley have developed a method to tease moisture out of thin air.
A year after the team first published their idea, they have successfully field-tested their method on an Arizona State University rooftop in Tempe, proving the concept and the potential for scaling up the technology. The device takes advantage of metal-organic framework(MOF) materials with high surface area that are able to trap moisture in air with as little as 10% humidity — even at sub-zero dewpoints. Dispensing with the need for power-hungry refrigeration techniques to condense moisture, this technique instead relies on the heat of the sun — although low-grade heat sources are also a possibility.
Continue reading “Coaxing Water From Desert Air”
Beware, arachnophobes, the robots are coming for you!
What else would you be expected to think if you watched a hexapod robot display its best Transformers impression by turning into a wheel and pushing itself in your direction? The BionicWheelBot — developed by [Festo] — should rightly remind you of the cartwheeling Flic-Flac spider, the main inspiration for the robot. Of course, Star Wars fans might justifiably see a Droideka.
The BionicWheelBot can — almost — seamlessly transition between crawling around on six legs, to literally rolling away. To do so, its three pairs of legs sequentially fold up into a shape befitting its namesake and then pauses for a moment — almost for dramatic effect — before the real fun begins.
Continue reading “It’s a Spider! It’s a Droideka! It’s Both!”
For his niece’s second birthday, [Stefan] wondered what a toddler would enjoy the most? As it turns out, a box packed with lights, dials and other gadgets to engage and entertain.
For little Alma’s enjoyment, three potentionmeters control a central LED, a row of buttons toggle a paired row of more lights, a rotary encoder to scroll the light pattern of said row left and right, and some sockets to plug a cable into for further lighting effects. Quite a lot to handle, so [Stefan] whipped up a prototype using an Arduino — although he went with an ATmega 328 for the final project — building each part of the project on separate boards and connected with ribbon cables to make any future modifications easier.
[Stefan] attempted to integrate a battery — keeping the Lichtspiel untethered for ease of use — and including a standby feature to preserve battery life. A power bank seemed like a good option to meet the LED’s needed 5V, but whenever the Lichtspiel switched to standby, the power bank would shut off entirely — necessitating the removal of the front plate to disconnect and reconnect the battery every time. The simpler solution was to scrap the idea entirely and use the charging port as a power port instead — much to the delight of his niece who apparently loves plugging it in.
Continue reading “The Lichtspiel: Not A Simple Child’s Toy.”
In gearing up to mentor a team at the 2018 FIRST Robotics Competition, redditor [dd0626] wanted to do something cool that resonated with this year’s 8-bit gaming theme. Over the course of a few days, they transformed a top hat into a thematically encapsulating marquee: a LED matrix display loaded with gifs!
The display is actually a sleeve — made from shipping foam, a pillow case, and an old t-shirt — that fits over the hat, leaving it intact and wearable for future events. A Teensy3.6 displays the gifs on four WS2812 16×16 RGB LED matrices, and while a sheer black fabric diffuses the light, it’s still best viewed from several feet away. This is decidedly not intended to be a stealthy hat display.
To mitigate current draw, [dd0626] is using a 5V 30A DC/DC converter and keeping the brightness at a minimum — otherwise, each panel can pull up to 15A! To offset any dip in performance, they’ve bundled in a massive 22,400mAh, 24V battery pack to keep the hat running for a while. Despite all the hardware, the hat weighs under two pounds — eminently wearable for a long day of competition. Continue reading “A Gif-Playing Top Hat For FRC 2018!”
[Christopher Foote] didn’t play quite as many games as he wanted to as a child. After years of catching up using the RetroPie and the PiGRRL 2, it was when he first picked up a Switch’s joy-cons that inspiration struck. Behold: the PiSwitch!
Realizing they operated on Bluetooth tech, [Foote] spent a fair chunk of time getting the joy-cons to properly pair to the Raspberry Pi 3 and function as one controller. Once done, he relied on Linux Joystick Mapper to manage the keybindings with some extra legwork besides to get the analog sticks working properly.
To make this console mobile, he’s packed a 6600mAh battery and Adafruit Powerboost 1000c into the device, added a second headphone jack and speaker for commuting and home enjoyment, and a Pi V2 camera module. A 3D printed case, encapsulating these components and a seven-inch touchscreen, also allows the joy-cons to be detached — though he plans on updating its design in the future.
The PiSwitch boots into a custom UI that lets you select different services — RetroPie, Kodi, Debian, and the terminal — while the joy-cons seamlessly function together or individually regardless of the activity. Check out the quick intro tour for this project after the break!
Continue reading “It Looks Like A Nintendo, But It’s Running A Pi: A Gamer’s Long-Sought Dream Handheld”