For this week’s Hack Chat, we’re talking all about hardware games. What’s a hardware game? Anything where we use hardware, electronics, or code for user interaction. This is a vast, vast topic and there are a lot of tips and tricks that go into making a unified experience that’s both valuable and can stand up to the rigors of any crowd.
Our guest for this week’s Hack Chat will be [Phoenix Perry], lecturer, CS PhD researcher, game company owner, artist, programmer, game designer, and activist. For every human-computer computer interaction to teaching computer science, [Phoenix] has had her hand in it. She founded Code Liberation Foundation, which teaches women to program games for free. She’s a lecturer in Physical Computing at Goldsmiths, University of London, she’s given talks at Hackaday conferences, she’s created low-poly trees,
For this Hack Chat, we’re going to be talking about integrating hardware into gaming, or turning the idea for a game into a reality with hardware. We’ll be discussing game design, hardware design for games (need to make it idiot-proof, after all), building communities, and educating others.
As usual with Hack Chats, we’re taking questions from the audience. If you have a question that simply must be answered, here’s a discussion sheet. Fill that out, and we might get around to your question
Our Hack Chats are live community events on the Hackaday.io Hack Chat group messaging. This Hack Chat will be going down noon, Pacific time on Friday, October 6th. Wondering why the Brits were the first to settle on a single time zone when the US had a more extensive rail network and the longitude so time zones made sense? Here’s a time zone converter! Use that to ponder the mysteries of the universe.
Click that speech bubble to the right, and you’ll be taken directly to the Hack Chat group on Hackaday.io.
You don’t have to wait until Friday; join whenever you want and you can see what the community is talking about.