Now, Finally, We Can Play With Power

In case you’re not a ’90s kid, the Nintendo Power Glove is the greatest device for human-computer interaction ever created. It’s so good, they called it bad, and then they made a movie about it. At its heart, the Power Glove is just some force sensors in the fingers of a glove, but that hasn’t stopped hackers from cracking these gloves open for years. We’ve seen the Power Glove used in Hackaday Prize entries before, we’ve seen it control quadcopters, we’ve seen it used as a Vive controller, and the Ultimate Power Glove comes loaded up with Bluetooth, motion tracking, a 9-axis IMU, and a 20-hour battery life. With all these Power Glove hacks, what more can be done?

Surprisingly, we haven’t seen a Power Glove hack that transmutes this icon of cyberpunk into a usable keyboard and mouse. That’s exactly what [Scott] is doing for his Hackaday Prize entry, and the results are looking good so far.

First up, the mouse. This is actually a joystick-based version of cursor control, capitalizing on the force sensors in the Power Glove to register clicks. Add in a button, some perfboard, and an Arduino, and you have a USB input device that can control a cursor. Without any good solution for a small keyboard, [Scott] turned to a normal ‘ol Bluetooth keyboard mounted to the Power Glove’s wrist.

It might not be as fancy as the great Power Glove hacks out there, but this is certainly the most useful. Who wouldn’t want to wear their keyboard and mouse at all times, all while looking like they stepped out of a time machine controlled by a Commodore 64? This is the heights of early ’90s futurism, and a great entry for the Hackaday Prize.

Nintendo Power Glove Achieves Its Promise As Vive Controller

You have to hand it to Nintendo, for blazing the virtual reality trail in consumer products a couple of decades before everyone else, even if the best that can be said for their efforts in that direction is that they weren’t exactly super-successful. Their 1989 Power Glove became little more than a difficult-to-use peripheral for everyday console games, and their 1995 Virtual Boy console was streets ahead of its time but had a 3D effect that induced discomfort in its players.

Many years later though, the Power Glove remains an intriguing product, and one that can be readily found second-hand. The folks at Teague Labs think that perhaps its time has come as the basis of a peripheral for modern VR systems, as a controller for the HTC Vive.

They’ve taken a Power Glove, and through an Arduino Due with a custom shield, interfaced it to the Vive controller mounted where the buttons would have been in its Nintendo days. The Vive provides positional data, while the Nintendo sensors provide hand data. Thus they’ve made an accomplished glove peripheral with a lot less heartache than they would have seen had they done so from scratch.

They show us a couple of environments using the glove, an iPad simulation which we’re having a little difficulty getting our heads round, and a rock/paper/scissors game which looks rather fun. If you are interested in further work, all their code is on GitHub.

We’ve shown you another hugely-upgraded Power Glove in the past, but how about one controlling a quadcopter?