Low cost, long range, or low power — when it comes to wireless connectivity, historically you’ve only been able to pick two. But a group at the University of Washington appears to have made a breakthrough in backscatter communications that allows reliable data transfer over 2.8 kilometers using only microwatts, and for pennies apiece.
For those unfamiliar with backscatter, it’s a very cool technology that modulates data onto RF energy incident from some local source, like an FM broadcast station or nearby WiFi router. Since the backscatter device doesn’t need to power local oscillators or other hungry components, it has negligible power requirements. Traditionally, though, that has given backscatter devices a range of a few hundred meters at most. The UW team, led by [Shyamnath Gollokota], describe a new backscatter technique (PDF link) that blows away previous records. By combining the spread-spectrum modulation of LoRa with the switched attenuation of incident RF energy that forms the basis for backscatter, the UW team was able to cover 2800 meters for under 10 microwatts. What’s more, with printable batteries or cheap button cells, the backscatter tags can be made for as little as 10 cents a piece. The possibilities for cheap agricultural sensors, ultracompact and low power wearable sensors, or even just deploy-and-forget IoT devices are endless.
We’ve covered backscatter before, both for agricultural uses and for pirate broadcasting stations. Backscatter also has also seen more cloak and dagger duty.
Continue reading “Hybrid Technique Breaks Backscatter Distance Barrier”
The venerable Commodore 64 got a lot of people started in computers, and a hard core of aficionados keeps the platform very much alive to this day. But a C64 just doesn’t have the horsepower to do anything more than some retro 8-bit graphics games, right?
Not if [jim_64] has anything to say about it. He’s created a pair of virtual-reality goggles for the C64, and the results are pretty neat. Calling them VR is a bit of a stretch, since that would imply the headset is capable of sensing the wearer’s movements, which it’s not. With just a small LCD screen tucked into the slot normally occupied by a smartphone in the cheap VR goggles [jim64] used as a foundation for his build, this is really more of a 3D wearable display — so far. The display brings 3D-graphics to the C64, at least for the “Street Defender” game that [jim64] authored, a demo of which can be seen below. We’ll bet position sensing could be built into the goggles to control the game too. Even then it won’t be quite the immersive (and oft-times nauseating) experience that VR has become, but for a 35-year old platform, it’s not too shabby.
Looking for more C64 love? We’ve got a million of ’em — case mods, C64 laptops, tablets, even CPU upgrades.
Continue reading “Hacked Headset Brings VR to the Commodore 64”
Echolocation projects typically rely on inexpensive distance sensors and the human brain to do most of the processing. The team creating SNAP: Augmented Echolocation are using much stronger computational power to translate robotic vision into a 3D soundscape.
The SNAP team starts with an Intel RealSense R200. The first part of the processing happens here because it outputs a depth map which takes the heavy lifting out of robotic vision. From here, an AAEON Up board, packaged with the RealSense, takes the depth map and associates sound with the objects in the field of view.
Binaural sound generation is a feat in itself and works on the principle that our brains process incoming sound from both ears to understand where a sound originates. Our eyes do the same thing. We are bilateral creatures so using two ears or two eyes to understand our environment is already part of the human operating system.
In the video after the break, we see a demonstration where the wearer doesn’t need to move his head to realize what is happening in front of him. Instead of a single distance reading, where the wearer must systematically scan the area, the wearer simply has to be pointed the right way.
Another Assistive Technology entry used the traditional ultrasonic distance sensor instead of robotic vision. There is even a version out there for augmented humans with magnet implants covered in Cyberpunk Yourself called Bottlenose.
Continue reading “Hackaday Prize Entry: SNAP Is Almost Geordi La Forge’s Visor”
Researchers from MIT and Stanford are taking the ‘person’ in ‘personal assistant’ to mean something more literal with these robots that scurry around on the user’s clothing.
Project Kino — inspired by living jewelry — are robotic accessories that use magnetic gripping wheels on both sides of the clothing to move about. For now they fill a mostly aesthetic function, creating kinetic accents to one’s attire, but one day they might be able to provide more interactive functionality. They could act as a phone’s mic, adjust clothing to suit the weather, function as high-visibility wear for cyclists or joggers, as haptic feedback sensors for all manner of applications (haptic sonar bodysuit, anyone?), assemble into large displays, and even function as a third — or more! — hand are just the tip of the iceberg for these ‘bots.
Continue reading “Project Kino: Robotic Jewelry And Tech Accessory”
You say you didn’t have enough warning to order eclipse glasses, and now they’re too expensive to buy? Or maybe you did order some but they ended up being those retina-combusting knock-offs, and now you’ve got nothing to protect you during the partial phase of Monday’s eclipse? Don’t dump a ton of money on unobtainium glasses — just stick your head in a cardboard box.
You may end up looking like a Box Troll with the aptly named [audreyobscura]’s box on your head, but it really is a safe and effective way of watching the eclipse, or for gazing at our star anytime for that matter. It’s nothing more than a large pinhole camera, with a tiny hole in a scrap of aluminum soda can acting as an aperture. The pinhole in one end of a box casts a perfect image of the sun on a paper screen at the other end of the box. A hole for your head with a proper gasket around your neck — maybe the neck of an old T-shirt would be a bit more comfortable and light tight? — and you’re ready for the show. The bigger the box, the bigger (and dimmer) the image will be, so you’ll want to cruise the local home center for long boxes. Because walking around with a water heater box on your head is totally cool.
Really, though, Hackaday readers can’t say they didn’t know this was coming. We started covering this in January, we’ve got hundreds of eclipse meetups across the country, and we’ve even covered some citizen science opportunities you can partake in on Eclipse Day. If you don’t have your head in a box, that is.
Thanks to [Roger Guess] for the idea on this one.
What do you do with a discarded bit of superconducting wire? If you’re [Patrick Adair], you turn it into a ring.
Superconducting wire has been around for decades now. Typically it is a thick wire made up of strands of titanium and niobium encased in copper. Used sections of this wire show up on the open market from time to time. [Patrick] got ahold of some, and with his buddies at the waterjet channel, they cut it into slices. It was then over to the lathe to shape the ring.
Once the basic shape was created, [Patrick] placed the ring in ferric chloride solution — yes the same stuff we use to etch PC boards. The ferric chloride etched away just a bit of the copper, making the titanium niobium sections stand out. A trip through the rock tumbler put the final finish on the ring. [Patrick] left the ring in bare metal, though we would probably add an epoxy or similar coating to keep the copper from oxidizing.
[Patrick] is selling these rings on his website, though at $700 each, they’re not cheap. Time to hit up the auction sites and find some superconducting wire sections of our own!
If you’re looking to make rings out of more accessible objects, check out this ring made from colored pencils, or this one made from phone wire.
The World Health Organization estimates that around 90% of the 285 million or so visually impaired people worldwide live in low-income situations with little or no access to assistive technology. For his Hackaday Prize entry, [Tiendo] has created a simple and easily reproducible way-finding device for people with reduced vision: a bracelet that detects nearby objects and alerts the wearer to them.
It does its job using an ultrasonic distance sensor and an Arduino Pro Mini. The bracelet has two feedback modes: audio and haptic. In audio mode, the bracelet will begin to beep when an object is within 2.5 meters. And it behaves the way you’d expect—get closer to the object and the beeping increases; back away and it decreases. Haptic mode involves two tiny vibrating disk motors attached to small PVC cuffs that fit on the thumb and pinky. These motors will buzz differently based on the person’s proximity to a given object. If an object is 1 to 2.5 meters away, the pinky motor will vibrate. Closer than that, and it switches over to the thumb motor.
To add to the thriftiness of this project, [Tiendo] re-used other objects where he could. The base of the bracelet is a cuff made from PVC. The nylon chin strap and plastic buckle from a broken bike helmet make it adjustable to fit any wrist. To keep the PVC cuff from chafing, he slipped small pieces from an old pair of socks on to the sides.
It’s easy to see why this project is a finalist in our Best Product contest. It’s a simple, low-cost assistive device made from readily available and recycled materials, and it can be built by anyone who knows a little bit about electronics. Add in the fact that it’s lightweight and frees up both hands, and you have a great product that can help a lot of people. Watch it beep and buzz after the break. Continue reading “Hackaday Prize Entry: A Bracelet for the Blind”