[Sandro Magi] noted that the async/await idiom has become more prevalent in programming recently. According to him, he first encountered it in C# but has found examples of it in JavaScript and Rust, too. The idea is simple: allow a function to return but come back later to complete something that takes a long time. Of course, multithreading is one answer to this, but generally, this technique implies more of a coroutine setup where functions cooperate to some degree to get good behavior. [Sandro] took some ideas from the existing protothread library and used it to create a system to get this effect in C and, by extension, C++.
Adding this “library” is as simple as including a header file. All the magic occurs at the preprocessor and compiler. There’s no code to link. The async routines only need two bytes of overhead and — unlike proper threads — don’t need a preallocated private stack.