[Rossum] just finished porting Zork over to the Microtouch. This hardware, which he originally designed, is now available for purchase through Adafruit. It’s a tiny 320×240 TFT touchscreen, driven by an AVR ATmega32u4 microcontroller. The device draws power from a lithium battery, and also boast a USB connection and a MicroSD slot.
The hack here is getting Zork to run with the limited resources available on the device. [Rossum] needed to emulate the Z80 processor, but didn’t want to use extra hardware in the way that [Sprite_TM] did when he emulated a Z80 using an AVR. Instead, this is based on a stripped-down implementation of Frotz. The final code is too big to fit on the chip along side of the bootloader. This means you’ll need to use an ISP programmer in order to flash this example to the chip. We’re pretty sure that AVRdude can program the ATmega32u4, so pretty much any ISP (including an Arduino) can be used to do the programming.
That’s it… the controller and the video game system all in one. This is the standalone version of [Rossum’s] RBox. We looked in on the prototype in June but that was using a bulky development board. You can see the CR1632 button battery, which powers the device for about four hours, sandwiched in between the joystick and the mainboard. Exiting the image on the right are cables used to connect mono-audio and video to a TV via RCA connectors. There’s no port for interchangeable cartridges which means that all game data must be programmed into the ARM Cortex M0 processors. See [Rossum’s] demo video after the break.
Continue reading “Smallest Gaming Console Ever. EVER!”
[Rossum’s] taking a look at the Nokia LCD screens that are both plentiful and begging to be bent to your will. For quite some time the Nokia 6100 screens have been used in a lot hacks, but he wanted to see what else is out there. He digs into his junk box of cell phones and comes up with a couple to test; the Nokia 6101 and Nokia 2760. The screens use a 3-wire SPI interface, which he sniffs out with a logic analyzer. At power-up the cellphone polls the screen to determine which type of LCD controller is connected. [Rossum] grabs these commands from the logic analyzer and uses it to determine the hardware in use with each screen.
He made himself a nice breakout board which has connectors for several different screens. The firmware he’s using detects when a screen is attached and switches to the applicable protocol for that display. Take a look at the video after the break.
Continue reading “Touring The Available Nokia LCD Screens”