Launch Day Wii U Homebrew Is Very Encouraging

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With the launch of the Wii U yesterday, we were wondering exactly how long it would take for this new console to be broken wide open allowing for the execution of homebrew code. Technically, it only took a day, as [wraggster] shows us, but the results aren’t what you would expect. Right now, he’s using methods meant for the classic Wii to open his system up; probably not the best way to open up the Wii U, but a start nonetheless.

This hack revolves around the Super Smash Bros. Brawl exploit that allows for the execution of unsigned code. It’s called Smash Stack and is one of the more popular ways of getting homebrew code running on the old, last-gen Wii.

Of course [wraggster]’s hack is dependent on the fact the classic Wii has been open for homebrew development for years now, and only works because of the Wii U’s ability to play classic Wii games. This probably isn’t the direction Wii U hackers want to go into, but it does provide a way for anyone to get into the Wii U system without using any new tricks.

Wii U To Be Released This Weekend, Wii U GamePad To Be Torn Apart On Workbenches Across The Land

In case you’ve been living under a rock for the past few months, Nintendo will be releasing their next-gen console this weekend. It’s called the Wii U, and one of the most interesting features is the Wii U GamePad – the first controller to feature a full-color video screen right between the analog sticks.

Needless to say, we’re not terribly interested in the Wii U. The GamePad, though, looks perfect for robot controllers, FPV aerial vehicles, and a whole slew of projects that require some remote control.

The hardware for the GamePad is fairly impressive; apart from D pads and analog sticks, the new Wii Controller features a front-facing camera, gyroscope, accelerometer, magnetometer, 6.2 inch 854×480 touchscreen display, and an extension port housing an I2C bus for all your old Wii peripherals.

Other than a stock feature list, we have no idea how the Wii U will be able to transmit video to the GamePad. It might be WiFi, allowing you to connect all your projects to a wireless network and control them without a whole lot of hardware.

We’ll keep you posted on the developments of hacking the Wii U GamePad. Hopefully we’ll all have an awesome remote control by next year.