Say what you will about Nintendo’s little purple lunchbox, the Gamecube, but it was home to many delightful experiences from Super Smash Bros. Melee to The Legend of Zelda: Twilight Princess. We now know it was also home to one of the very first Nintendo Wii remotes as well thanks to the recent listing from [Kuriaisu1122] on Yahoo Auctions.
The prototype Wii remote is a wired design and features a proprietary Gamecube controller cable. Notable differences include the two buttons toward the bottom are labeled ‘B’ and ‘A’ respectively. This shows that Nintendo always intended to have players hold the remote sideways in order to play Virtual console games. The large white button next to the directional pad is unlabeled, and along the middle are the traditional ‘Start’ and ‘Select’ labels on either side of ‘Home’. However, these all would go through multiple revisions on the way to the final design. Interestingly there is an Ethernet jack at the base used to connect accessories. That connector would eventually become the often maligned “Nunchuk interface”, but what modder wouldn’t have loved it if that Ethernet port had carried on to the final design?
Much like the “invaluable” Mario Party 6 microphone, the prototype’s IR sensor bar communicates via the Gamecube memory card port. The auction listing featured a photo size comparison of the prototype sensor bar is around four inches wider than the final design. Missing from the prototype Wii remote is the small tinny speaker, but that always seemed like an after thought anyway.
Credence as to the controller’s validity was given in a tweet from WayForward’s James Montagna who said on Twitter, “Wow, it’s the prototype Wii Remote & Nunchuk! I remember seeing these back when it was still known as the Nintendo Revolution!”. Montagna would go on to post photos of the Wii remote from E3 2006 that featured ‘Back’ and ‘Pause’ buttons where the plus and minus buttons would ultimately reside on the final design. These photos of the missing links in the evolution of the Wii remote help fill in the design process at Nintendo. They also further the idea that Nintendo always wanted players to measure each of their new consoles’ processing power in “X number of Gamecubes duct taped together”.
[via Nintendo Life]
For more on the console formerly known as the Nintendo Revolution, check out this incredible Wii console mod in an Altoids tin featured on Hackaday.
As far as game consoles go, the Nintendo Wii was relatively small. Probably owing at least somewhat to the fact that it wasn’t a whole lot more than a slightly improved GameCube in a new case, but that’s another story entirely. So it’s not much of a surprise that people have modded Nintendo’s infamous money printing machine into handheld versions. But this…this is just something else.
We’re going to go out on a limb and say that this absolutely preposterous build by [Shank] which puts a fully functional Nintendo Wii into an Altoids tin wins the title of “World’s Smallest Wii”. We’re also going to put money on the fact that this record doesn’t get beaten because…well, come on. There’s a reason he’s named his diminutive creation the “Kill Mii”.
You’re probably wondering how this is possible. That’s an excellent question. As it turns out, hackers have discovered that you can cut off the majority of the Wii’s motherboard and still have a functioning system, albeit missing non-essential functions like the GameCube controller ports and SD card slot. From there, you just need to install a new firmware on the now heavily trimmed down Wii that tells it to ignore the fact it has no disc drive and load games as ISOs from an attached USB flash drive. That’s the high level summary anyway, the reality is that this a mod of crushing difficulty and should only be attempted by true masochists.
As for this particular build, [Shank] went all in and even relocated the Wii’s NAND chip to make everything fit inside the tin. There’s also custom PCBs which interface the Wii’s motherboard with the Nintendo 3DS sliders he’s using for control sticks. Underneath everything there’s a battery that can run the whole device for a grand total of about 10 minutes, but given the general shape of the “Kill Mii” and the fact that most of the buttons are tactile switches, that’s probably about as long as you’d want to play the thing anyway.
Yes, this is the worst Wii ever made. But that was also the point. In the words of the creator himself “This portable is not logical, comfortable, or practical. But it must be done… for the memes.” Truly an inspiration to us all.
Incidentally, this isn’t the first “trimmed” Wii portable we’ve seen; though that one was considerably more forgiving internally, and just a bit more practical.
Continue reading “World’s Smallest Wii is Also World’s Worst”
There are plenty of people out there who still enjoy playing games on vintage computers like the Commodore 64. But while they likely return to these classic games themselves out of a sense of nostalgia, the feeling doesn’t always extend to the hardware itself. For example, one can enjoy playing Impossible Mission without having to use a contemporary C64 joystick.
Thanks to an open source project developed by [Robert Grasböck], C64 owners who want to take advantage of the improvements made to gaming controllers in the nearly 40 years since the system’s release now have another option. Called Nunchuk64, it allows you to use various Nintendo controllers which make use of the Wii “Nunchuk” interface on original C64 hardware. This includes the controllers from the recent “Classic Edition” NES and SNES systems, which offer a decidedly retro feel with all the benefits of modern technology and construction techniques.
Both the hardware and software for Nunchuck64 are open source, and everything you need to build your own version is in the project’s repository. [Robert] even has assembly instructions, complete with images, which walk you through building your own copy of the hardware and flashing the firmware onto it. This is a nice touch that we very rarely see even in open source projects. The board is populated with a ATmega328P microcontroller and a handful of passive components, making assembly fairly straightforward assuming you are comfortable with SMD work.
Bringing more modern controllers to classic systems seems to be gaining popularity recently, within the last few months we’ve seen Xbox 360 controllers on the Nintendo 64, and newly manufactured pads for the Atari 5200.
Continue reading “Using Modern Nintendo Controllers On The C64”
How would you approach a build that required you to hack apart a perfectly good console motherboard? With aplomb and a strong finish. [jefflongo] from [BitBuilt.net] — a forum dedicated to making consoles portable — has finished just such a task, unveiling his version of a portable Wii to the world.
While this bears the general appearance of a portable GameCube, it’s what inside that counts. A heavily modified Wii motherboard — to reduce size — forms this portable’s backbone, and it includes two infrared LEDs on its faceplate for Wii Remotes. A single player can use the built-in controller, but [jefflongo] has included four GameCube controller ports for maximum multiplayer mayhem. Although he’ll likely plan on taking advantage of the built-in AV Out port to play on a TV and charge port for those extended gaming sessions, four 3400mAh batteries — with an estimated four hour battery life — should keep him satisfied on the go until he can recharge.
While the electronics display an impressive amount of work, but the final piece is a sight to behold. Check out the demo video after the break!
Continue reading “Play A Few Games of Smash Brothers On The Go With A Portable Wii”
One of the modern marvels in our medical toolkit is ultrasound imaging. One of its drawbacks, however, is that it displays 2D images. How expensive do you think it would be to retrofit an ultrasound machine to produce 3D images? Try a $10 chip and pennies worth of plastic.
While — of all things — playing the Wii with his son, [Joshua Broder, M.D], an emergency physician and associate professor of surgery at [Duke Health], realized he could port the Wii’s gyroscopic sensor to ultrasound technology. He did just that with the help of [Matt Morgan, Carl Herickhoff and Jeremy Dahl] from [Duke’s Pratt School of Engineering] and [Stanford University]. The team mounted the sensor onto the side of the probe with a 3D printed collar. This relays the orientation data to the computer running software that sutures the images together into a complete 3D image in near real-time, turning a $50,000 ultrasound machine into its $250,000 equivalent.
Continue reading “Turn Medical Imaging From 2D Into 3D With Just $10”
The ‘Gonk’ droids from the Star Wars universe are easy to overlook, but serve the important function of mobile power generators. Here on Earth, [bithead942]’s life-size replica droid fulfills much the same purpose.
Cronk — functionally an oversized USB charging hub with a lot of bells and whistles — is remotely controlled by a modified Wii Nunchuck very controller similar to the one [bithead942] used to control his R2-D2. With the help of an Adafruit Audio FX Mini, an Adafruit Class D 20W amp, and two four-inch speakers, the droid can rattle off some sound effects as it blows off some steam(really, an inverted CO2 duster). An Arduino Mega acts as Cronk’s brain while its body is sculpted from cast-able urethane foam for its light weight and rigidity. It also houses a FPV camera, mic, and DVR so it can be operated effectively from afar.
And, it can dance!
Continue reading “Cronk The Gonk Droid”
Who loves a good R2-D2 robot? Everyone, but especially young Star Wars fans who — frustratingly — have no problem spotting a controller and spoiling the illusion of an R2 unit brought to life. [Bithead942]’s concealed his R2-D2’s remote and re-establishes the illusion of an autonomous droid — no Jedi mind-tricks necessary.
[Bithead942] prefers to accompany his droid in traditional a Rebel Alliance pilot’s suit, so that gives him a bit of extra space under the jumpsuit to help conceal the controller. Dismantling a Frsky Taranis X9D controller, [Bithead942] meditated on how to use it while so concealed. In a stroke of insight, he thought of his unused Wiimote nunchucks, and launched into the build.
Continue reading “This Isn’t The R2-D2 Controller You’re Looking For”