Cubicle-dwellers Rewarded For Reflexes

[StudioJooj] is trying to torture or test his colleagues in his office. A lot of folks leave a candy jar on their desks for all to enjoy but he’s making his friends work for their reward. Like cubicle-dwelling lab subjects, they must successfully navigate his maze to be rewarded with chocolate. The game piece is an amazingly orb-like peanut M&M candy. The maze is constructed from plywood and moves on two axis with the help of a couple of servos. The user interface includes a couple of NES console buttons to release the game piece and a PS2 joystick to control the maze. [StudioJooj] was nice enough to include a music video in his project clip.

We wonder the M&Ms will disappear faster or slower than they would from a candy jar.

[via SparkFun]

9 thoughts on “Cubicle-dwellers Rewarded For Reflexes

  1. Awesome!

    One problem: the candy falling down the fail ramp is still given to the user at the front of the maze. I would much rather see a clumsy coworker try again and again…

  2. How about a fail ramp that puts the M&M back in the dispenser. Then you only get the reward for successful completion and you don’t have to keep reloading the dispenser as often.

Leave a Reply to Amnon Cancel reply

Please be kind and respectful to help make the comments section excellent. (Comment Policy)

This site uses Akismet to reduce spam. Learn how your comment data is processed.