Clever Hack Tethers A Kinect Sensor To The PS3

kinect_for_ps3

Now that Kinect has been hacked to work with just about everything from robots to toaster ovens, someone finally got around to tweaking it for use on the PS3.

[Shantanu] has been hard at work writing code and experimenting with some preexisting Kinect software to get the sensor to talk to his PS3. The Kinect is hooked up to a PC, which captures all of his movements with OpenNI. Those movements are mapped to PS3 controls via NITE, a piece of middleware used for interpreting gestures into commands. All of the captured button presses are then relayed to the PS3 over a Bluetooth connection using DIYPS3Controller.

As you can see in the video below, the solution works pretty well for what should be considered pre-alpha code. He has been able to map several custom gestures to button presses, and the Kinect does an overall decent job tracking his limbs and translating their movements to on-screen actions. The actual in-game use is a bit rough at the moment, but aside from the infancy of the code, you have to remember that these games were never meant to be played with the Kinect.

It’s a job well done, and we can’t wait to see where this project goes.

Looking for more Kinect fun? Look no further than right here.

[via Kinect-Hacks]

[youtube=http://www.youtube.com/watch?v=4QnWDRF9w7k&w=470]

5 thoughts on “Clever Hack Tethers A Kinect Sensor To The PS3

  1. eh, i thought he was writing a kinect driver/library for the homebrew community. Plus, using a kinect to provide input to a typical controller mostly defeats the benefits of using a kinect in the first place. Either way, I wonder who would be irritated more at this: sony or microsoft.

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