Video Game Automation Hacks

coupleofvideogamehacks

3rd party console game controllers sometimes sport a “rapid-fire” button to give gamers an unfair advantage. [Connor’s] project is along the same lines, but his hack had a different goal: automate the input of GTA5 cheat codes. [Connor] admits that this is his first Arduino hack, but aside from a small hiccup, he managed to pull it off. The build connects each button on a PS3 controller via some ribbon cable to its own digital out on an Arduino Uno . After plugging in some pretty straightforward code, [Connor] can simply press one button to automate a lengthy cheat code process.

[Matt’s] hack manages to save him even more user input in this second video game hack, which automates finger clicks in an Android game. [Matt] pieced together a couple of servos plugged into a PICAXE-18M2 microcontroller, which repeats one simple action in [Matt’s] Sims Freeplay game: continuously “freshening” (flushing?) a toilet. To mimic the same capacitive response of two fingers, [Matt] built the two contact surfaces out of some anti-static foam, then grounded them out with a wire to the ground on the board.

Check out a gallery of [Connor’s] controller and a video of [Matt’s] tablet hack after the break, then check out a rapid fire controller hack that attacks an XBox360 controller.

7 thoughts on “Video Game Automation Hacks

    1. @Trui
      Sometimes an otherwise good game has a dumb, repetitive, timesink element to it. Sometimes completing the time sink is a barrier to entry for some portion of the game’s content. Automation lets you skip the crap you don’t like to get to the stuff you do.

  1. Once I did a similar hack using minimalistic resources: I was playing a final fantasy-like game and I wanted to rise levels automatically. I found out I could get the character to move following a cyclic path to get into fights by holding one direction of the pad in a particular corner of the map. Also, I could win fights automatically using the berserk ability of the characters and I just needed to press a button once the fight was over to go back to the map. I experimented a bit and found out I could get button presses in the touch screen using a coin connected to ground and I could get random key presses by having a coin connected to a wire floating. As a quick and dirty hack it worked miracles. Here’s a set of pictures from my setup: http://imgur.com/dLKVZjS

  2. So, I just found out a few minutes ago thanks to a friend who found this article, that I have been posted to HAD. This was back in November 2013, I just saw this article NOW, February 2015.

    Funny enough, the game makers made this particular hack less useful (a required delay between flushings was implemented) not long after I made the thing. It has since been parted out into other things.

Leave a Reply to Blue Footed Booby Cancel reply

Please be kind and respectful to help make the comments section excellent. (Comment Policy)

This site uses Akismet to reduce spam. Learn how your comment data is processed.