Intel And Arduino Introduce Curie-Based Educational Board

This week, Intel and Arduino are releasing their first product pushed directly on the education market, the Arduino/Genuino 101 board powered by the Intel Curie module.

The Intel Curie Module

genuino101The Arduino/Genuino 101 is the first development platform for the Intel Curie modules which are a recent development from Intel’s Maker and Innovator group. The button-sized Curie is a single package encapsulating microcontroller, Bluetooth, a 6-DOF IMU, and battery charging circuitry; the requisite hardware for anything marketed as a ‘wearable’. The Curie’s brain is a 32-bit Intel Quark microcontroller with 384kB of Flash 80kB SRAM, giving it about the same storage and RAM as a low-end ARM Cortex microcontroller.

Called a module, it needs a carrier board to interface with this hardware. This is where the Arduino/Genuino 101 comes in. This board – the third such collaboration between Intel and Arduino – provides the same form factor and pinout found in the most popular Arduino offering. While the Curie-based Arduino/Genuino 101 is not replacing the extraordinarily popular Arduino Uno and Leonardo, it is going after the same market – educators and makers – at a similar price, $30 USD or €27. For the same price as an Arduino Uno, the Arduino/Genuino 101 offers Bluetooth, an IMU, and strangely the same USB standard-B receptacle.

Intel has further plans in store for the Curie module; In 2016, Intel, [Mark Burnett] of reality television fame, and United Artists Media group will produce America’s Greatest Makers, a reality show featuring makers developing wearable electronics on TV. No, it’s not Junkyard Wars, but until the MacGyver reboot airs, it’s the closest we’re going to get to people building stuff on TV.

Intel’s Prior Arduino Offerings

In 2013, Intel and Arduino introduced the Galileo board, a dev board packed with I/Os, Ethernet, PCIe, and an Intel instruction set. This was a massive move away from all ARM, AVR, or PIC dev boards made in recent years, and marked Intel’s first foray into the world of education, making, and an Internet of Things. In 2014, Intel and Arduino released the Edison, a tiny, tiny board designed for the embedded market and entrepreneurs.

Intel CurieThe Arduino 101 and Genuino 101 – different names for the same thing and the first great expression of arduino.cc’s troubles with trademarks and the Arduino vs Arduino war – are targeted specifically at the ‘maker’ market, however ephemeral and hard to define that is. The form of the Arduino 101 follows directly in the footsteps of the Arduino Uno and Leonardo; The 101 has the same footprint, the same pinout, a single USB port as the Leonardo.

Being the ‘maker market Arduino’, this board is designed to bring technology to the classroom. In a conference earlier this week, [Massimo] framed the Arduino 101 as the educational intersection between technology, coding, art, and design. Students who would not otherwise learn microcontroller development will learn to program an Arduino for art and design projects. The Arduino/Genuino 101 is the board that puts the STEAM in STEM education.

Where the Curie is Going

Intel has big plans for the Curie module, with a few products in the works already. The Intel Edison has made its way into consumer electronics and wearables, including an electronic ski coach that will tell you when to pizza and when to french fry. The Curie will be available independently of the Arduino/Genuino 101, with both products being released in early 2016.

Random Parcel Launches Steganographic Compulsion

A mysterious CD arrives in the mail with a weird handwritten code on it. What should you do? Put it in the computer and play the thing, of course!

Some might be screaming at their screens right now… this is how modern horror films start and before you know it the undead are lurking behind you waiting to strike. Seasonal thrills aside, this is turning into an involved community effort to solve the puzzle. [Johny] published the video and posted a thread on reddit.

We ran a similar augmented reality game to launch the 2014 Hackaday Prize solved by a dedicated group of hackers. It’s really hard to design puzzles that won’t be immediately solved but can eventually be solved with technology and a few mental leaps. When we come across one of these extremely clever puzzles, we take note.

This has all the hallmarks of a good time. The audio spectrogram shows hidden data embedded in the file — a technique known as steganography. There are some real contortions to make meaning from this. When you’re looking for a solution any little hit of a pattern feels like you’ve found something. But searching for the decrypted string yields a YouTube video with the same name; we wonder if they’ve tried to recover steganographic data from that source?

[Johny] mentions that this parcel was unsolicited and that people have suggested it’s a threat or something non-sensical in its entirety. We’re hoping it’s a publicity stunt and we’re all disappointed in the end, because solving the thing is the best part and publicity wouldn’t work if there was no solution.

The bright minds of the Hackaday community should be the ones who actually solve this. So get to work and let us know what you figure out!