Here’s a project that you can throw together in an afternoon, provided you have the parts on hand, and is certain to entertain. Hackaday.io user [SunFounder] walks us through the process of transforming a humble cardboard box into a whack-a-mole game might be just the ticket to pound out some stress or captivate any children in the vicinity.
A multi-control board and nine arcade buttons are the critical pieces of hardware here, with wires and a USB cable rounding out the rest of the electronics. Separate the button core from the upper shell, mounting the shell in the box, and connect the button core’s LED cathode to the button’s ON terminal. Repeat eight times. Solder the buttons in parallel and add some more wire to the buttons’ ON terminals to extend their reach. Repeat eight more times.
Place the finished LED+cores into the buttons and connect their ON terminals to their respective buttons on the multi control board. Now for the hard step: use a mini-USB to USB cable to connect the controller to a computer you want to use to run the game’s code in the Arduino IDE. Modify the key-mappings and away you go! Check out the build video after the break.
The likes of a Raspberry Pi and a small LED screen, or even a graphing calculator, would make this game more portable, but admittedly a little more complicated in terms of power supply. Of course, there’s always the option of taking this game to a more difficult extreme.
Oh come on, even I knew back when I was a kid playing on the Game and Watch that the real name of this game is “Club the Baby Seals”
For you whippersnappers, this is the Game and Watch version, ca 1980: http://nintendo.wikia.com/wiki/Vermin
A bit like Fire Attack http://nintendo.wikia.com/wiki/Fire_Attack
Where you beat Indians on the head