Selective Ironing Adds Designs To 3D Prints

While working on a project that involved super-thin prints, [Julius Curt] came up with selective ironing, a way to put designs on the top surface of a print without adding any height.

For those unfamiliar, ironing is a technique in filament-based 3D printing that uses the extruder to smooth out top surfaces after printing them. The hot nozzle makes additional passes across a top surface, extruding a tiny amount in the process, which smooths out imperfections and leaves a much cleaner surface. Selective ironing is nearly the same process, but applied only in a certain pattern instead of across an entire surface.

Selective Ironing can create patterns by defining the design in CAD, and using a post-processing script.

While conceptually simple, actually making it work was harder than expected. [Julius] settled on using a mixture of computer-aided design (CAD) work to define the pattern, combined with a post-processing script. More specifically, one models the desired pattern into the object in CAD as a one-layer-tall feature. The script then removes that layer from the model while applying the modified ironing pattern in its place. In this way, one can define the pattern in CAD without actually adding any height to the printed object. You can see it in action in the video, embedded below.

We’ve seen some interesting experiments in ironing 3D prints, including non-planar ironing and doing away with the ironing setting altogether by carefully tuning slicer settings so it is not needed. Selective Ironing is another creative angle, and we can imagine it being used to embed a logo or part number as easily as a pattern.

Selective Ironing is still experimental, but if you find yourself intrigued and would like to give it a try head over to the GitHub repository where you’ll find the script as well as examples to try out.

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Open Source Radar Has Up To 20 KM Range

Phased-array radars are great for all sorts of things, whether you’re doing advanced radio research or piloting a fifth-generation combat aircraft. They’re also typically very expensive. [Nawfal] hopes to make the technology more affordable with an open-source radar design of their own.

The design is called the AERIS-10, and is available in two versions. Operating at 10.5 GHz, it can be built to operate at ranges between 3 or 20 kilometers depending on the desired spec. The former uses an 8 x 16 patch antenna array, while the latter extends this to a 32 x 16 array. Either way, each design is capable of fully-electronic beam steering in azimuth and can be hacked to enable elevation too—one of the most attractive features of phased array radars. The hardware is based around an STM32 microcontroller, an FPGA, and a bunch of specialist clock generators, frequency synthesizers, phase shifters, and ADCs to do all the heavy lifting involved in radar.

Radar is something you probably don’t spend a lot of time thinking about unless you’re involved in maritime, air defence, or weather fields. All of which seem to be very much in the news lately! Still, we feature a good few projects on the topic around these parts. If you’ve got your own radar hacks brewing up in the lab, don’t hesitate to let us know.