Reliving A Bitmapped Past With A Veritable Hoard Of Bitmap Fonts

The fonts seen with old computer systems such as those from Apple and Commodore, as well as Microsoft Windows 3.1 and older, form an integral part of our interaction with these systems. These days such bitmap fonts are a rarity, with scalable vector-based fonts having taken their place on modern-day systems. This unfortunately also means that these fonts are at major risk of being lost to the sands of time. This is where [Rob Hagemans] seeks to maintain an archive of such bitmap fonts, ranging from Acorn to MSX to Windows.

Many of these fonts are extracted from character ROMs, with a preview of some of these fonts available via the Monobit viewer. The fonts themselves are made available in YAFF format, which is a text-based format that can be converted back to a binary format using the Monobit tool. If you ever wanted to use one of these old bitmap fonts in a project, this would seem to offer a treasure trove of options. The hoard of bitmap fonts might be the perfect fit for your next graphic LCD project.

(Via [SuperIlu] on Mastodon)

Ancient Fonts Are Fontastic!

Doing some 8-bit ASCII art, but can’t remember where you left your copy of MicroKnight for the Amiga? Or maybe you just need some low-res-but-high-style bitmap fonts to go with your LED pixel array. No fear! is cataloguing old text-mode fonts for you. has a slew of new and old text art from both the Amiga and PC scenes. Rendering some of these correctly really relies on having the right font, so the parser piece reads many different art file formats and renders them with the requested fonts. There’s ASCII, sure, but also ICE Draw, PCBoard, Artworx, and many more. But piece needs the right fonts to do its work, which brings us back to

So whether you’re interested in new or old text-mode art, or just in need of some pixels to push around, have a look at And if you see any ROMs out there with interesting fonts, let them know.

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