Super Bowl Football Lamp Keeps You Informed

[David] loves to watch football. After his preferred team lost the playoffs, he wanted another reason to watch the big game last Sunday. He ended up building himself a football-shaped lamp that changes color based on who scored last.

[David] started with a Spark Core and a Spark Button. The Spark is the primary microcontroller and includes WiFi. The Spark Button is essentially a shield for the Spark that includes an accelerometer, some LEDs, and a few push buttons. The other part of this build was the housing. [David] used a toy football he got for free as swag from a parade.

As for the code, [David] started by first learning how to control the LEDs on the Spark Button. Then he wrote his own touchdown function to illuminate the football a specific color. Since the Spark uses the REST API, [David] is able to trigger this function by simply visiting the URL of his Spark. This makes it very simple to trigger the event.

The final part of this build was made easy thanks to IfThisThenThat (IFTTT). This is a web service that allows you to monitor and interact with various online web services. It can monitor one service, and then interact with another based on events that happen in the first service. In this case, [David] is using a “channel” added to IFTTT by ESPN. This channel can trigger when certain events happen for whatever team you specify. For this project [David] is monitoring touchdowns.

After combining all of these various services, [David] had a working light that would change colors based on which team scored. He did notice that IFTTT has anywhere between a 1 and 15 minute delay, and he hopes to improve upon this design by hooking directly to an API and skipping the extra service altogether.